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[Adventure] Path of Cold (DM: Velmont, Judge: Ozymandias79)

renau1g

First Post
After a moment of self-doubt, the images of his tribe being frozen in their icy prison flashes into Sigarr's mind's eye and he remembers why he is here, what he is fighting for, and the barbarian begins to flex against his bonds. His muscles cording as the thick rope protests against his efforts and for a moment Sigarr isn't sure he can do it, but he draws in a deep breath and lets out a bellow of rage, the fury inside him whipped to a crescendo and he feels the ropes at his legs snap and tear.

Now there is just the matter of his arms and the half-giant will be free.

[sblock=Successl]
Athletics (2nd time FTW) (1d20+18=32) much better, 1 down. 1 to go.

Edit: As much as I'd rather not do this, you have Sigarr's current status wrong Vel - 102/102; 0THP; HS 11/11 should be 25/102; 0THP; HS 10/11 as a result of the torture
[/sblock]

[sblock=ministats]Sigarr ,Son of Sigdan Male Goliath Barbarian/Goliath Juggernaut 11
Initiative: +8, Passive Perception: 19, Passive Insight: 19, Senses: Normal
AC:26, Fort:28, Reflex:25, Will:23
HP: 25/102, Bloodied:52, Surge Value:25, Surges left:10/11
Action Points: 1
Powers:
Howling Strike
Pressing Strike

Stone's Endurance
Battle Awareness
Swift Charge
Guardian's Counter
Desperate Fury
Brutal Slam
Curtain of Steel
Drive them to their Knees
Shrug it Off
Watch Out!

Tyrant's Rage
Silver Phoenix Rage
Oak Hammer Rage
Combat Surge
Marauder's Hide +2
Boots of the Mighty Charge

Important Stuff:
When Sigarr kills an enemy gain 8 THP.
After charging Sigarr gains +1 AC TENT
When charging - Sigarr adds 3 damage to the roll (Powerful Charge + Spear Expertise)
When spending an AP Sigarr can spend a HS (Unfailing Courage)

Conditions:

Full sheet: http://l4w.wikia.com/wiki/PC:Sigarr_(renau1g) [/sblock]
 
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Mal Malenkirk

First Post
Hadrak conjures a waves of radiant light to washes over the Goliath and bolster his allies.

OOC: Stats without equipment suck. Man, is 4e dependant on equipment! Not quite as much as 3e, but still...

Raiyek and Dane gets +2 to all attacks until the end of their next turn.
 



Velmont

First Post
Georg follow the group and throw an area spell that has no effect on the Goliath.

Both attack the two warrior on the front, and each get a wounds. They feels these warriors are a challenge to their skill, even more without their equipment, but a lucky strike could get them down.

Suddenly Georg look aside. "There is one that got out from a tent, and he seems he want us as a target."

During that time, Sigarr feels his bound starting to get loose. A little more time and he will get free.

[SBLOCK=OOC]One success for Sigarr, one left to go.[/SBLOCK]

[SBLOCK=Mechanic]Georg
Move: Walk to O14
Standard: Winged Horde vs Will on G1, G2 (1d20+9=26, 1d20+9=11, 1d6+3=8) Miss both.

G1
Standard: Greatclub vs AC on Raiyek (1d20+21=28) Hit for 15 damages.

G2
Standard: Greatclub vs AC on Dane (1d20+21=30) Hit for 15 damages.

G39
Standard: Been spent...
Move: Get out of the tent
Minor: Stone Endurance [/SBLOCK]

[SBLOCK=Map]Map[/SBLOCK]

[SBLOCK=Stats]Dane: 86/101; 0THP; HS 12/12; AP 1;
Georg : 60/60; 0THP; HS 10/10; AP 1;
Hadrak : 99/99; 0THP; HS 10/10; AP 1;
Incarnation : 95/95; 0THP; HS 12/12; AP 1;
Raiyek : 69/98; 4THP; HS 11/11; AP 1;
Sigarr : 25/102; 0THP; HS 10/11; AP 1;

G1: -0; AC28 F29 R28 W27;
G2: -0; AC28 F29 R28 W27;
G39: -0; AC28 F29 R28 W27; [/SBLOCK]
 
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stonegod

Spawn of Khyber/LEB Judge
Incarnation slashes the air with his a dagger as he spins towards the newcomer. Shadows and fire wreath the goliath.
OOC: Move, curse, Hellish Rebuke vs GS39: Hit, 20 fire damage (had to subtract 2 as rod is missing) and if Incarnation takes damage, another 1d6+12 more to GS39.
 
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Nebten

First Post
Dane focused on the battle in front of him, takes another wild swing at the giant-kin. The balance of the great club feels awkward in his meaty hands. He continues to fight through the pounding goliath has been giving him.

[sblock=Actions] Brash Strike vs G2 [/sblock]
 


Lord Sessadore

Explorer
"By Palladys, we don't have time for this! Out of our way!" Raiyek resolves to remove the goliath from their way, trying to beat him down with his unwieldy club.
[sblock=Actions]I think Raiyek should be at 69 hp (resist all 1) and he gains 4 temp hp from Honored Foe feat when G1 attacked him.

Minor: Oath of Enmity on G1.
Standard: Holy Strike vs. G1. Miss.
Move: none.[/sblock][sblock=Raiyek stats]Raiyek Meliam - Male Elf Paladin/Holy Conqueror (Palladys) 11
Passive Perception: 26, Passive Insight: 26; Low-light vision
AC:25, Fort:20, Reflex:18, Will:23 -- Speed:6
HP: 69/98, 4 thp; Bloodied:49, Surge Value:24, Surges Left:11/11
Resist 1 all
Saves: can make save at start of turn vs. daze or stun, even if effect isn't save ends.
Action Points: 1, Second Wind
Powers
Holy Strike
Ardent Strike
Divine Challenge

Divine Pursuit
Strength from Valor
Resurgent Smite
Charge of the Conqueror
Smiting Symbol
Valiant Rush
Channel Divinity
Elven Accuracy
Oath of Enmity

Ardent Vow (4/4)
Restore Vitality
Righteous Indignation
Paladin's Judgment
Arc of Vengeance
Victorious Surge


* Group Awareness: All non-elf allies within 5 squares of Raiyek gain a +1 bonus to Perception.
* Allies gain +1 to saving throws when adjacent to Raiyek.
* After spending a healing surge, +2 power bonus to first attack before end of next turn.
* When damaged by a creature marked by Raiyek, he gains 4 temp hp.

Full char sheet
[/sblock]


OOC: I think starting next turn I'll use aid another to give Dane a +2 on his attacks. We should have a little more luck that way - at least he'll be able to hit on 10's then.
 
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