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Adjustment for underequipped party
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<blockquote data-quote="Celebrim" data-source="post: 6346238" data-attributes="member: 4937"><p>Insufficient items decreases the parties effective level by about 20% and by more than that (25-30%) if the party can't compensate because it has few (less than 2) full spell-casters. Additionally, the effective CR of a monster goes up by 1-2 depending on how much the monster's CR rating depends on the assumption that the party will have magical counters. For example, any monster that has DR/magic has its CR increased by about 1 if the party lacks magic items. Whereas, monsters with some combination of invisibility, energy drain, gaze attacks, sonic attacks, auras, poison and the like that might otherwise be simply countered by spells (faerie fire, glitterdust, neutralize poison, restoration, death ward, etc.) can have their effective CR increased by around 2.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 6346238, member: 4937"] Insufficient items decreases the parties effective level by about 20% and by more than that (25-30%) if the party can't compensate because it has few (less than 2) full spell-casters. Additionally, the effective CR of a monster goes up by 1-2 depending on how much the monster's CR rating depends on the assumption that the party will have magical counters. For example, any monster that has DR/magic has its CR increased by about 1 if the party lacks magic items. Whereas, monsters with some combination of invisibility, energy drain, gaze attacks, sonic attacks, auras, poison and the like that might otherwise be simply countered by spells (faerie fire, glitterdust, neutralize poison, restoration, death ward, etc.) can have their effective CR increased by around 2. [/QUOTE]
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Adjustment for underequipped party
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