Scribble
First Post
It's interesting to me... I see people talking about what they hope is in D&D Next, but then also what they hope is NOT a part of D&D Next. I think people are thinking about it incorrectly... I THINK at least the idea isn't going to be so much a this rule OR that rule in the game, so much as which one do you choose in YOUR game...
I'm really hoping that the game is modular enough that the idea of "Rules as Written" kind of fades into the ether.
I'd like to see the discussions on the board transition from why a rule should or should not be in the game, and instead to whether or not it's fun to use... To me there is a big difference.
Anyone else with me?
I'm really hoping that the game is modular enough that the idea of "Rules as Written" kind of fades into the ether.
I'd like to see the discussions on the board transition from why a rule should or should not be in the game, and instead to whether or not it's fun to use... To me there is a big difference.
Anyone else with me?