what is your intent when the hex rolls to contain a monster? Especially when the first roll tells me "Dungeon"? The same question goes for tricks and traps too, I guess. A typical dungeon is going to contain all three of those things. Are the contents rolled from the second table intended to be special or stand out in some way from the run-of-the-mill monsters, tricks, and traps of a dungeon? How about if the first roll is not a dungeon, but a "Feature". How extensive is the "Monster" intended to be? A single encounter's worth, or a whole community of monsters?