The Human Target
Adventurer
So I'm going to be running some 4E on Thursday, and I need some sage EN World wisdom.
Last session the PCs took a bounty hunting gig tracking down a human mage whop had killed his lover. They found out where he was hiding, but when they arrived he had been captured by what looked like a mixed band of medium and small humanoids. What they don't know is that a group of goblins has come under the influence of an imp, and that the goblins have taken the fugitive back to their new lair- a large gnome burrow.
My question is what would that 4E burrow be like? The MM only tells us that gnomes build their homes burrowed under the roots of trees. I'd like to make the burrow large enough for my medium sized adventurers (and a few hobgoblin minions) to get inside of easily. I'd also like it to be more interesting than a dirt cave. What kind of defenses would it have, especially illusions?
Any and all ideas would be appreciated.
Last session the PCs took a bounty hunting gig tracking down a human mage whop had killed his lover. They found out where he was hiding, but when they arrived he had been captured by what looked like a mixed band of medium and small humanoids. What they don't know is that a group of goblins has come under the influence of an imp, and that the goblins have taken the fugitive back to their new lair- a large gnome burrow.
My question is what would that 4E burrow be like? The MM only tells us that gnomes build their homes burrowed under the roots of trees. I'd like to make the burrow large enough for my medium sized adventurers (and a few hobgoblin minions) to get inside of easily. I'd also like it to be more interesting than a dirt cave. What kind of defenses would it have, especially illusions?
Any and all ideas would be appreciated.