Moon-Lancer said:
are you telling me it takes you 6 secconds...
Activating it isn't necessiarly that simple. It's not a keyboard stroke, it's a Standard Action.
I2k said:
Thus, the rods in the chest from the example above would not perform the function as intended. The chest would be movable.
I'm rather suprised that you would rule this.
Yes, the "Immovable" Rod needs to move with a planet's rotation (unless the world is Flat and on the back of four elephants on the back of a turtle, but then it would need to move with him). But to zero-in its relative unmoveableness to anything, even anything "within reason", is a wonderful example of thinking too hard about it; it's an RPG, so rotational velocities shouldn't really enter the argument.
Yes,
teleportation is a sticky subject, but I would be bold to say that because it's the rod that's immovable, it's only the rod that doesn't move and stays where it is when
Teleport Object is cast upon it, or when someone is holding it and
teleports (both when the rod is activated, of course).
That's the simple answer. Not hard to explain or intuit, as long as you're willing to put aside your Copernican physics when you make believe you're an elf.