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D&D General Ravenloft: Monsters vs Darklords


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No, not really the embodiment of any kind of justice. They feed off of self-inflicted torment and empower and encourage escalating horribleness and condemn innocents to suffer because of the darklords' trap and empowerment. They do not promote justice, just a mocking cruelty.

It certainly is poetic justice for those who commit evil. I am not speculating that the dark powers are good. I am just saying the cosmology is clearly built around delivering poetic justice to those who continue to perform evil deeds (whether that is because the dark powers have some ultimate good in mind, are indifferent, or are sadistic, is never clarified, their nature is left intentionally vague)
 

Minigiant

Legend
Supporter
The idea of the darklords is that they've damned themselves, through their own actions and choices.
This is a part of me that wants to create a setting where the Evil God of Jailers and Prison usurps the Dark Powers and creates their own local Ravenloft.

He or She would be hated by evil gods because he snatched up people of great evil to create their personal torture hell and be hated by good gods because he catches innocents in his net when he does so AND be hated by neutral because they'd grab real land and souls to do it disrupting the natural cycle.

Then you'd have a good 3 part adventure.

1) Stop the BBEG due to their commitment to a terrible act.
2) Break the Domain as the BBEG has been elevated to Darklord and the Mists are sealing up.
3) With the aid of morally opposed allies, stop the Church of the Jailer God from restarting the Dark Divine Punishment after they rez the BBEDL.
 

Alzrius

The EN World kitten
This is a part of me that wants to create a setting where the Evil God of Jailers and Prison usurps the Dark Powers and creates their own local Ravenloft.

He or She would be hated by evil gods because he snatched up people of great evil to create their personal torture hell and be hated by good gods because he catches innocents in his net when he does so AND be hated by neutral because they'd grab real land and souls to do it disrupting the natural cycle.

Then you'd have a good 3 part adventure.

1) Stop the BBEG due to their commitment to a terrible act.
2) Break the Domain as the BBEG has been elevated to Darklord and the Mists are sealing up.
3) With the aid of morally opposed allies, stop the Church of the Jailer God from restarting the Dark Divine Punishment after they rez the BBEDL.
So basically, Masque of the Red Death and the "Living Death" organized play campaign.
 


Minigiant

Legend
Supporter
So basically, Masque of the Red Death and the "Living Death" organized play campaign.
Kinda but no.

The bad guy would be..
All hail Torog, the King That Crawls!
whose church is propping up and goading an Evil person into commiting evil only to get an excuse to imprison them and everyone around them via Dark Lord elevation.

So the campaign is stopping the BBEG 3 times, each time more powerful, evil, and crazy than the last with the forces of good and forces evil supporting the party in this extremely hard endeavor with the Church of Torog rubbing their hands and cackling "All according to plan." the whole time.

So it would be a "Ravenloft " campaign where is darklord is not a background character but a supporting one. The High Priest of Torog/Tartarus/Nungal is the star.
 

So me Ravenloft without darklord focus is just a generic grimdark setting.

It's the twist that makes the famous grimdark settings. Dark Sun has their sand, offense, and lack of religious focus. Ravenloft has it's darklords. The Old World has Chaos!


If the PCs can win without a full confrontation with a darklord, it isn't a Ravenloft campaign. It's like one of those Multiverse or Time travel campaigns.
The thing is, most of the Ravenloft domains are not meant to be particularly "grimdark", that's a sort of weird mischaracterization of them which unfortunately informed how badly the setting has been mangled in 5E.
 

You don't have to do a "weekend in hell" adventure. You can do Ravenloft as domain natives, Ravenloft native, or a long term Mist-Grabee.

My opinion is that even if you are using some random monster, mage, slasher, cult, or vampire as your enemies, it's not Ravenloft if they aren't linked to a darklord. Tortured by them, created by them, funded by them, rivaling them (on their way to be one themselves)

Even in a darklord-less place like late Darkon, you are still dealing with nonsense the lich left behind and the fear that he comes back. And there is probably some idiot trying to bring the darklord back, call in other one, or transform into one.
"Idiot bringing them back". :rolleyes:

Part of the point of the "Grim Harvest" series is that there is worse things than an Azalin-ruled Darkon - Lowellyn Dachine "Death", and the various petty villains who rule it in his absence.
 

There were some 3e materials that tried to push the envelope regarding "no joy, only dark!" Style of design. I'll be honest, I didn't pay much attention to 3e era stuff (didn't own it, barely read it) to name names. I may also be mixing up some late 2e/ 3e era Netbook stuff that was a lot more casual in its pizza-cutter design (all edge and no point).
I can certainly see you didn't read any of it. 3E Ravenloft is as far as the material ever goes in actually promoting that most of the inhabitants live pretty normal horror-free lives. 5E is where "its always horrific and people have no souls".

(The worst elements of the line were Heroes of Light and Champions of Darkness, which completely misread the setting and contradicted books released only months before, and the completely wrongheaded Van Richten's Guide to the Mists, which started to detail something which is not meant to be detailed. (Again, 5E jumped headfirst into that trap as well).
 

Some of my very favourite Ravenloft material was the 3rd Ed gazetteers which really made the place feel lived in and real. But there was some dreadful drek published in that era too - the players option books Heroes of Light and especially Champions of Darkness being right at the top (bottom?) of the list. There was a fair bit of turmoil and politics happening around the direction of the line at the time, some major personnel changes midstream, and this resulted in the editorial approach being inconsistent to say the least.
The easiest way to tell was "did this Arthaus work have at least one author who was a Kargatane or Kargat member. No? Then it probably wasn't good).
 

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