okay final result is, over the course of 184 combat encounters of presumably 3 rounds each from levels 1 to 20, that a regular martial hits 51 more times and a fighter hits 65 more times, assuming that all buffs, debuffs, class features, encounter designs, etc. essentially wash out.
this was...
yeah i've got a few
Zeitgeist Gears of Revolution (the idea of running this literally got me into dming to begin with. it's just so cool)
a sequel to the above that basically just grabs every example conspiracy in the setting book and goes "These are canon. Die."
masks of nyarlathotep...
most casters are fine. they get utility spells.
an average martial gets to sit there with combat stuff and...4 skills. maybe a couple utility features from their subclass. and that's about it.
so because i'm a psychopath i decided to go through official WOTC adventures (namely eberron forgotten relics and dragonlance shadow of the dragon queen) and count up the number of combat encounters the party is likely to run into, assume each encounter lasts 3 rounds each, and see how many...
the whole argument is about if +1 to a stat matters. if your response to math trying to demonstrate a position on that is just "well that doesn't matter because you'll win anyways", then i don't know where else that thinking could possibly lead to. you can say it about any part of the game.
i was gonna ask how, and then i saw vekeshi has FOUR FIRST LEVEL FEATURES and one of them is just echo knight action surge on steroids.
so uh. i can see why that one is much.
EDIT: honestly level 1 excoriant is SO STRONG that i think you could rip threefold presence out of first level and...