i've forgotten to ask until now (since i'm currently putting together the one shot for halloween), but...
what's this supposed to mean under the entry for rindle's knife?
somehow this is simultaneously extremely punishing and barely punishing at all. like, on the one hand, disadvantage practically makes a skill useless just due to the insane swinginess, but on the other...pick con the first time, no debuff at all. pick strength the second time, barely a debuff...
yeah personally i think basic buffs like that should just be part of character progression (like pf2e's automatic bonus progression rule) so that actual magic items can do interesting stuff. if you want you could still give magic items +1 bonuses and such on top of that which can be used in case...
a magic baker is just an alchemist artificer, and a lawyer is just a charisma rogue. ;)
but seriously, an anti-magic user (like a wh40k null) would be sick. i do think that might fit better as, like, a fighter subclass or something, but still.
the only swords i can think of that were used as primary weapons would be greatswords (e.g. zweihanders, claymores, odachis, miaodaos, etc.) and the gladius. i think also the falx? am i missing any?
judicator's judgement from on high...?
i figured it was an intentional balance decision, but i think giving a pistol to the iconic is a little...misleading? since it implies pistols are synergetic with the class when they're not.
i do agree (and i'd go a step further and say that all martials...