Recent content by Thomas Shey

  1. Thomas Shey

    Today I learned +

    My mother was fond of, and could find in restaurants relatively late (as in, probably the early 70's) liver and onions.
  2. Thomas Shey

    Four non-D&D games that show the breadth of TTRPGs

    To some extent it would depend on whether I was trying to show bredth of approach, bredth of game type/genre or both. In the case of the first, something like @TheHand has above seem fairly good, but I suspect I'd do a poor job with FA, and am not sure I'd do better with Dungeon World.
  3. Thomas Shey

    Immersion?

    I do have to point there were people who were of that opinion 40 years ago. Heck, there were some who claimed that for many people it wasn't really possible.
  4. Thomas Shey

    What makes setting lore "actually matter" to the players?

    Because I've seen people act like its unfathomable? I'm surprised you haven't seen that too.
  5. Thomas Shey

    What makes setting lore "actually matter" to the players?

    I'd suggest it also matters whether a player gets into the game interested in playing in faction politics and the like in the first place. It may well be you screen out people who don't (either directly or by simply not offering the kind of play they're interested in), but some will go in...
  6. Thomas Shey

    Immersion?

    Maybe of a sort? That's the problem as addressed earlier in this thread; people tend to have a couple different definitions at least: immersing your self into the character and immersing yourself into the game (if you get the distinction I'm making here).
  7. Thomas Shey

    Immersion?

    Uh, if you're reading me as saying its some sort of superior play style, you've misread me. I haven't played in a serious immersive fashion for years because there's too many things that get in the way.
  8. Thomas Shey

    Immersion?

    As I learned years ago when MUSHing, there's something to be said for roleplaying in a purely text environment.
  9. Thomas Shey

    Immersion?

    One of the really helpful tools there--and to be clear, one not everyone is good at, as its not a very natural thing for people--is firewalling/siloing, so you separate off the parts of your knowledge a character doesn't have. This tends to require being able to construct a psychological...
  10. Thomas Shey

    Immersion?

    I understand what some people mean by it, and get that there's some value to it, but don't think its the ultimate value.
  11. Thomas Shey

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    I've got a good friend who was known for putting together advancement paths (read: race/class combos) for things like dragons, intellligent griffons and sphinxes back in the OD&D days. He didn't always get to play them everywhere, but other than the flight capability (which didn't always matter...
  12. Thomas Shey

    What makes setting lore "actually matter" to the players?

    As I've indicated before, I think it applies to the system across its lifetime. I've said why before, but I don't see this thread as a good place to repeat it again, so its the last I'll say on the subject.
  13. Thomas Shey

    What makes setting lore "actually matter" to the players?

    What about my post made you think I thought that? I don't think you can do a conventional superhero game in a simulationist fashion because of the baked in genre conventions, but its not about the power level. You can absolutely do people-with-powers games in a simulationist way. I don't...
  14. Thomas Shey

    What makes setting lore "actually matter" to the players?

    I'm playing with people I've played with from years to decades. I try to remember how far this puts me from the situation of most people.
  15. Thomas Shey

    What makes setting lore "actually matter" to the players?

    Bold of you to think they wouldn't find some set of problems with any other game.
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