Recent content by Stormonu

  1. Stormonu

    D&D 5E (2024) Predict WotC's 2026 D&D releases

    Homebrewing ... beer.
  2. Stormonu

    The 5 'Tiers' of TTRPG Publishing

    Back in the 4E days, wasn't WotC/Hasbro trying to get D&D into the $50 million club (and failed)? If it's making $500 million now, that's amazing.
  3. Stormonu

    My Changing Thoughts on Science Fantasy Games

    My thoughts go to the "Dying of the Magic" sort of worlds. Science is on the rise, and magic is becoming less common. People can't prove magic exists because it fails to work in the presence of the doubter, who is becoming more and more common. In this case, science is being to rule because...
  4. Stormonu

    My Changing Thoughts on Science Fantasy Games

    It can, and have both a knock on effect on the hero's journey especially in the case where characters must migrate from the use of one to the other to "get up to speed".
  5. Stormonu

    My Changing Thoughts on Science Fantasy Games

    I'd say He-man as well. Krull has a bit of this, especially at the beginning with the "royal guard" using laser weapons. Palladium's RIFTS is big on this, and some versions of Gamma World as well. It's not something I'd like in my regular D&D, but I would certainly like to try something where...
  6. Stormonu

    D&D General Mounted Archers

    Just do what we do - have the Paladin ride the Wildshaped Druid.
  7. Stormonu

    D&D General What do you do for housing?

    Mansions, all formerly haunted.
  8. Stormonu

    D&D General A Counterspell Smite

    I made a "Lightning Rod" spell that draws lightning damage attacks/spells to a fixed point and harmlessly discharges them. Similiarly, a "Firequench" spell that suppress fire attacks/spell in a fixed area. They are essentially akin to FR's "Spell Engine" and "Anti-Magic Field" spells, though...
  9. Stormonu

    D&D General The Revised Monster Manual was released 1 year ago today! How have you liked facing down and using the new monsters?

    They could have gone the other direction, almost like they did in 2014 and do it by creature type - blocking up all the Dragons, all the Fiends, Celestials, etc. in their own section. In the end, it's all just preference and I don't like the half-attempt they did in 2024 any better than the...
  10. Stormonu

    D&D General The Revised Monster Manual was released 1 year ago today! How have you liked facing down and using the new monsters?

    Yeah, that's the reason WotC gave, but I just don't buy it. There was no reason not to have a "typical" goblin/orc/bugbear/lizardfolk/etc. warrior stat block in the book as a humanoid separate from the generic Bandit/Guard and give the various humanoids their own nuanced fighting style like we...
  11. Stormonu

    D&D General Mounted Archers

    Too bad Overrun didn't get carried over to 5E, that would make mounts frightening (especially if coupled with Ride-by). Calvary charges were more about breaking through or overrunning lines than skewering a single individual with a shishkabob. Once the line was broken, your infantry can follow...
  12. Stormonu

    Minis for TTRPGs

    I'll second the Steam Forged Games (SFG) Epic Encounters line. A good mix of minis and an adventure scenario to boot.
  13. Stormonu

    Minis for TTRPGs

    Wizkids was pretty good until they started their premium lines and ALL their prices started skyrocketing. If I had to start over, I'd go with the 2D/3D acrylic minis, such as skinny minis - my brother is going this route, and stores his in a binder for easy access (vs. the half-my-room for my...
  14. Stormonu

    D&D General The Revised Monster Manual was released 1 year ago today! How have you liked facing down and using the new monsters?

    I bought the 2024 manual, but after viewing the changes to Lycanthropes and how they handled "humanoids", the book has gone on the shelf and not been used. I have not found a change - including the sorting order - that I have not liked.
  15. Stormonu

    D&D General Pact of the Blade Warlocks - How often do you change your weapon?

    2014 rules, but I played a hexblade warlock and never did change the weapon I was using. Went the Polearm master route, and with the math to calculate combo tricks & damage using hex & other spells, switching around weapons wasn't something I wanted to bother with. Played to at least 14th...
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