"The Alchemist" would be a good excuse to put some stat blocks in for NPC Artificers, methinks....and maybe even a "sample" Artificer's bastion (where the Apparatus is being hid, but useful for players once its cleaned out/the adventure is over).
Most incorporeal creatures have Flight, so I imagine most of the time they aren't in contact with any surface. However, if the incorporeal creature were to actually be in contact with a surface, I could see it working.
For example, a Xorn touching a wall and realizing it contains a ghost...
I've been in two badly DMed games that I scooted out of after the first session, but I don't think I could call them Killer DMs.
I have had at least one player acquired in my group back in the early 90's who claimed their prior DM was a Killer DM, but I'd never seen the other DM's actual games...
I would not be surprised if we got another deluxe treatment of Curse of Strahd for 2024, but I hope it's not the case.
Revisiting House on Griffon Hill would be a monument task, though I would welcome it being done; not only is that adventure more suited to the likes of Call of Cthulhu (for...
Are you intending for the Rogue to be able to use Evasion to dodge bullets? If you want Martials to do it better, you might want to consider making the save Constitution instead of Dexterity.
At times, I feel the same way about the "Iron Man" artificer Armorer subclass. I want to like the class overall (and have actually played an Armorer Artificer in a MtG D&D game) , but the various subclasses tend to make me cringe - much in the same way many folk don't want the "Oriental" monk...
It probably is, as it is also known as "The Shattered Sphere". Astromundi had some issues that wouldn't fly with modern WotC (the Antilan fascist/supremacists of the Sun Mage Empire, the Thoric "aryans" and the occidental thieving Varan being obvious examples). That's probably the reason for...
It's more balanced than rolling attributes, less than using Standard Array.
In the end, it comes down to personal preference and the kind of game you want. I've seen one game where the PCs started with all 18's, and one 19. That was some time back in 3E, BTW.
An interesting twist might be to go the other direction - perhaps Cro-magnon, Neanderthal or Australopithecus won out over modern humanity - what would that look like?
Anything below an 8 generally has gone in the "Unplayable Character" bin for the past 30 years.
Except when it's been Charisma, then you're stuck with the character.
So many other games have given up rolling stats, it sometimes make me wonder if rolling for stats in D&D is really worth it, and it might just be better to do some form of point buy. Or perhaps do something akin to Star Trek Adventures/Traveller, where you build your character not by merely...
No classes. Any ability can be bought with various amounts of XP, and with some prerequisites. Starter set could have some pre-built packages for starting characters.
Races would be:
Quinn, fey humanoids with an innate knack for magic
Deimos, elemental humanoids of earth and stone who are...