Recent content by SteveC

  1. SteveC

    What Is Your Go-To Pick-Up TTRPG?

    Mythic Bastionland. This game is quite simple, and you play with knights with a pregenerated backstory. There are a ton of them and they're very creative. It takes only a few minutes to generate the quest to get started, so pass out characters and have the players pick while you're generating...
  2. SteveC

    Opinions on and potential substitutes for Anima: Beyond Fantasy

    I see that there is a Foundry module for the game that was last updated two weeks ago, making me think it is usable. With that in place, I think the game would be a lot of fun.
  3. SteveC

    [General Discussion Q&A] Shadow of the Weird Wizard [+]

    I backed the Kickstarter so I'm getting all the stuff for the game. There is so much to like about it: the class system is fantastic where you start with a basic class and then get more complex as you go on. The core resolution system is about the best implementation for a D20 system I've seen...
  4. SteveC

    Opinions on and potential substitutes for Anima: Beyond Fantasy

    It is an incredibly crunchy game. I say this as someone who played Hero for years, as well as Rolemaster. I really like the setting, and I think the rules have some mad brilliance to them, but I wouldn't play this without a VTT with serious automation. As for what game to replace it, I think the...
  5. SteveC

    Giant Humble Bundle RPG Bundle is back, for 2 days.

    Thanks so much for posting this. You officially get a Crit Hit beverage if I see you at Gamehole Con next year (I think you go there...)
  6. SteveC

    Thread block

    Thanks for starting this thread because I was going insane with messages about threads being updated and not being able to see the threads. As someone who is a reformed internet warrior, I do find it strange, but to each their own. I don't suppose anyone wants to create new [+] posts for Draw...
  7. SteveC

    Your favorite die

    I'll give two answers. The first is the "rhomboid" D12s that I first saw with Daggerheart. a D12 that's a new design? COOL. The other answer is a set of "dice for old people" that I bought. They have BIG numbers that are easy to see. Not only can I read them, but you can see them quite well at a...
  8. SteveC

    Daggerheart To Release Official Hope & Fear Expansion

    Of course, that's what I thought too. I just got unreasonably excited by the download link. So I guess you could say I'm looking forward to this project.
  9. SteveC

    Daggerheart To Release Official Hope & Fear Expansion

    I did the preorder and got an email with a download link shortly afterwards. I thought SWEET! Why is no one talking about this ... and then I downloaded a file that basically said "coming soon and you'll get yours as soon as it's ready." For about 30 seconds I was REALLY hyped, but I'm still...
  10. SteveC

    What gets me playing Draw Steel and not Pathfinder 2e?

    I can see what you mean. It definitely is something that players and GMs work together on. All I can say is that I've never seen it be a problem, and this is with GMs of widely different skill levels, and players too. There is sort of the expectation that the players will handle their effects...
  11. SteveC

    What gets me playing Draw Steel and not Pathfinder 2e?

    I guess just a comment on tracking all of the conditions and forced movement. I play Pathfinder Society, Paizo's equivalent of Adventurers League, and so have played with a huge variety of players and GMs. Some really good ones and some more basic. There has never been a problem with tracking...
  12. SteveC

    Friday Chat: What Mechanics Do You Steal From A Game To Use In Another?

    This is something that a lot of experienced GMs out there may say "duh" about, but I steal how PbtA does scene play and the Conversation. I think it was a game of Dungeon World with an excellent GM that sold me on this way of playing. First, I break the game into scenes where there's something...
  13. SteveC

    D&D 5E (2024) Is 5E better because of Crawford and Perkins leaving?

    I think there are two answers to this question. The first is what the OP asked: is the game better for them leaving? From my understanding, the books that have come out up to now have been influenced by both of them. So the answer is, we won't know until we see what's next and what doesn't have...
  14. SteveC

    Should traps have tells?

    I think it can be a great idea based on what kind of game you're running. If you want to have an environment where the players explore it and you put in a lot of description, I think it can be great. If it's just "everyone roll perception" then I don't see the point. And a fully descriptive...
  15. SteveC

    Traveller 5e coming from World's Largest RPG in cooperation with Mongoose Publishing

    I still have my 3E era Traveller rules, and they weren't awful. I just don't see the need for a 5E version, but I understand that these versions do sell, so I hope people enjoy that. You have to make a living as a company, right?
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