Recent content by SteveC

  1. SteveC

    Daggerheart Releases Bloodhunter Class for Playtesting

    The Blood Hunter class is one of the most popular things that Critical Role has put out, so I would 100% expect to see it in Dagger Heart. Not universally popular, it seems. I think that the classes they've been releasing are good additions to the game and eventually I'll be picking up the book...
  2. SteveC

    D&D General Has Tiny Hut actually affected your game? Or has it otherwise mattered?

    In the campaign I'm playing in right now, I have it and have used it to allow for a long rest. I've never used it for in-combat purposes and I suspect that my DM would ban it at that point. As a fellow DM, I work with my friend who's running, and we have a conversation about when long rests...
  3. SteveC

    Matt Colville's Community

    You're making a really good point here. When I see new people here, I try and be as friendly as I can but when I see them getting jumped it makes me reconsider some of my own ignore choices. Something to think about. I have said this many times before: I don't envy mods having to deal with some...
  4. SteveC

    Matt Colville's Community

    I think that Matt's point is that if you're part of a community, it's because you like the thing. If you get too negative about it, you can hurt the community you like. And if you're not part of the community or don't like something, it's not going to be useful. There's a thread right now about...
  5. SteveC

    TTRPG primary school club question

    It has been a minute, but I did this back in the days of 3.5. I think you may be underestimating how much students can learn and process a game like D&D. They just need to learn it gradually. Back in the days of 3.5 I made a series of adventures where I introduced the rules gradually over...
  6. SteveC

    Matt Colville's Community

    This is a fantastic watch and I'd recommend it to anyone who's making something, or seriously wants to.
  7. SteveC

    Daggerheart General Thread [+]

    I think this is one of the problems of where we are at the moment in terms of class design space. There is a definite zeitgeist going on about different classes that, if you don't like the current thinking, aren't going to be fun. And then we have games like Draw Steel where you go against that...
  8. SteveC

    D&D General 'Project Sigil' 3D Virtual Tabletop Finally Laid To Rest

    No one is surprised about this, but I am sad about it because the DM for one of my online groups loved it and was hoping to use it. It seems to me that WotC would do well to partner with one of the big VTTs and put its energy there rather than effectively ceding this part of gaming. Of course, I...
  9. SteveC

    Draw Steel General Thread [+]

    I loaded the Foundry module for Draw Steel and it is pretty solid, but it's starting. From their Features section, it sounds like the Creatures from the monster book are in there, and the classes are completed up to level 3. I suspect you'll see that get added to until it's finished. I haven't...
  10. SteveC

    Daggerheart General Thread [+]

    I was able to run the Quickstart adventure for friends at Gamehole Con. Everything went really well, and the resident CR fan laughed when I asked him "how do you want to do this?" on a critical roll. Everything went exceptionally well, and the players told me they really liked the...
  11. SteveC

    Who is at Gameholecon?!

    Well I was. Sorry I missed everyone! It was a great time as usual. Another die for my Gamehole dice collection. It’s the best Con I go to every year (although that list is getting a bit thin).
  12. SteveC

    Draw Steel General Thread [+]

    One of the things I've found with creating characters in Draw Steel is that it is very much not generic fantasy. For someone who's been playing RPGs since the 70s, I appreciate it. For people who are new to the hobby, it may be difficult because there are kinds of characters that the game has...
  13. SteveC

    What rpg system would you use for a 60+ session fantasy campaign?

    This is a really interesting question. I think the big issue is the 60 sessions. That's going to mean the game has to allow for significant progression over time. PF2 is a good example of something I could see for that, as is D&D of just about any flavor. I'd love to say 13th Age or something...
  14. SteveC

    D&D General What version of D&D are you playing?

    I am genuinely surprised with my group that's playing a 5E game and just started the Vecna adventure. I thought it was "let's finish this campaign and then update" but the group has said they're staying with 5E and not going to 5.5. Interesting.
  15. SteveC

    Starbreeze Cancels Co-Op D&D Video Game

    Another project goes on the wall of failed D&D console/PC games. At this point, I'm more shocked when a title actually gets released. I put in my Gene Wilder Willy Wonka costume whenever I hear a new pitch from WotC about how they're going to have the next great computer game. I'm just sorry for...
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