Recent content by SteveC

  1. SteveC

    What is "railroading" to you (as a player)?

    I don't really want to get too deep in the weeds because this discussion has come up many times before. There's absolutely no consensus on what railroading is in RPGs. Some people don't mind it. I don't know who said this first, but I love it: "I'm all about for the railroad if it takes me to...
  2. SteveC

    D&D Movie/TV There’s a Baldur’s Gate TV Show Coming!

    That's my point. I don't want to really harp on this, since I really want to encourage the show rather than yuck on it, but the audience for this show is going to be much larger than just people who've already played the game. So it will be new to all of them. And for me, I'd love to see how...
  3. SteveC

    D&D Movie/TV There’s a Baldur’s Gate TV Show Coming!

    Ah, this is really interesting news! At the same time, it has the problem that a lot of game/book to show programs have: it's going to be in the world of BG3 but not take advantage of the plotting and story from the game. I have played BG3, and the plot is a really strong selling point in the...
  4. SteveC

    Any Ember backers with beta access? (spoiler friendly)

    This is an "I wish" situation. I backed the project but didn't buy beta access. I'm currently playing a 5E campaign with the group that I'd like to play this with and we may be finishing up Vecna about the time they finish Ember. It looks absolutely amazing.
  5. SteveC

    Let's talk about "plot", "story", and "play to find out."

    Pretty much this. There's a thing that's going to happen. Will it? Don't know, the ending isn't determined. If the players do nothing, it's going to happen. Will they do something? What? Stop the event? Agree with it and get onboard? Or figure some point out that's inbetween? Don't know.
  6. SteveC

    Let's talk about "plot", "story", and "play to find out."

    Okay. Thanks for your opinion.
  7. SteveC

    Let's talk about "plot", "story", and "play to find out."

    In both cases, this was "an adventuring day." So the group got up in the morning, did as much as they could do, and then did a long rest. And the timing advanced. In the case of Abomination Vaults, I am running it with Foundry, so I have a plug-in ("Simple Calendar") that has a built-in...
  8. SteveC

    Let's talk about "plot", "story", and "play to find out."

    I think this is a really interesting discussion! I am thinking about just this issue in my own game design at the moment. I describe my game as "play to find out" so I had to think about it a lot. In general, how I run a game depends on what I'm running, in terms of both the system and...
  9. SteveC

    D&D 5E (2024) Mearls has some Interesting Ideals about how to fix high level wizards.

    I have really liked the design work Mike has done in the past. I am looking at my copy of Iron Heroes at the moment. But I think you're right. I just don't know if a former designer of the real rules can make a Heartbreaker. I'll take a look at whatever Mike puts out because I think he always...
  10. SteveC

    D&D 5E (2024) Mearls has some Interesting Ideals about how to fix high level wizards.

    Well that's totally your right, and for the record my comment was pretty much a joke because I know people's opinion on it. It would just be amusing to see it come back as a reaction to 5E. To each their own.
  11. SteveC

    D&D 5E (2024) Mearls has some Interesting Ideals about how to fix high level wizards.

    As a fan of 4E, I welcome this return of At-Wills, Encounter and Daily Powers, not to mention powers that replace lower level ones with higher. I hope it works better this time.
  12. SteveC

    Do you game with other ENWorlders?

    I know a bunch of you live in my area, and I always mean to do a meet up at Gamehole Con. This year is the year!
  13. SteveC

    Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place

    I think it's because a heavy narrative players create content is something extremely difficult to do with a short quick start. I've run both the Fabula Ultima and Daggerheart Quickstarts, and I did my very best to encorporate those rules in the games. I ran both of them with experienced...
  14. SteveC

    Games You Rarely See Played "Correctly"

    Back in the 90s, I was a young man who was trying to write. I ran into Mark at Gen Con and had a great discussion with him. He very much intended the game to be about personal horror. He genuinely seemed unhappy with how people were playing it in practice. I never played the game because of the...
  15. SteveC

    How Does AI Affect Your Online Shopping?

    For me, I'd be genuinely surprised to see it. When I'm looking at a creative product, from an RPG to a computer game, to a book I know as much as I can about it before even getting the urge to pick it up. If I'm looking for something, I likely know a lot about it. I've read reviews, seen first...
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