Recent content by Reynard

  1. Reynard

    Daggerheart Discussion

    I think Savage Worlds style "plot point campaigns" are perfect for DH and can also showcase player options. I also disagree that campaign settings are a bad fit. You could easily do a campaign setting and also include a half dozen campaign frames in that setting.
  2. Reynard

    Pineapple Express: Someone Is Wrong on the Internet?

    I did but I didn't like it so all pizza is bad.
  3. Reynard

    Let's Talk About Supers RPGs (Especially Ones Good For Cons)

    I think i read there's some info in the X-Men book because Danger Room, but there should at least be basics in the core.
  4. Reynard

    Daggerheart Discussion

    I betvthe majority of D&D campaigns don't reach 30 sessions.
  5. Reynard

    Daggerheart Discussion

    One of the few things I don't like about Daggerheart is that it is not generic enough. Note that isn't a failure. Daggerheart is not trying to be generic, at least no more than D&D is. The campaign frames show that it is reskinnable, but that isn't the same thing. So my long term goal is to find...
  6. Reynard

    D&D 5E (2014) Let's Talk About Guns in 5E

    I would have strong questions for a GM that let me buy complete nonsense alchemy items but not equivalent complete nonsense magic items.
  7. Reynard

    D&D 5E (2014) Let's Talk About Guns in 5E

    Froma practical perspective, what is the difference between an alchemical arrow and buying magic fire arrows?
  8. Reynard

    Daggerheart Discussion

    Interesting. I don't think DH characters have especially fewer abilities at hand than 5E characters on average, between domain cards and class, subclass and potential species abilities. What makes you feel like you would get bored quickly?
  9. Reynard

    Daggerheart Discussion

    [NOTE: I am pretty sure there is a Daggerheart general thread, but it is invisible to me so I figured I would start a new one for those of use that have not been blocked.] This is a place to discuss all things Daggerheart. I am going to start by asking about the viability of an idea: I want to...
  10. Reynard

    Let's Talk About Supers RPGs (Especially Ones Good For Cons)

    I am finally fully prepping for my con game and I just discovered that marvel multiverse does not have rules for environmental hazards. A supers game. No rules for environmental hazards. Wut. I know I can set TNs and crib effects from various powers, but that doesn't make it any less...
  11. Reynard

    Do you have a "litmus test" setting for generic rule sets?

    Maybe I am not understanding what you mean by choice here, and how it differs between a bespoke system and a generic system. Can you explain?
  12. Reynard

    D&D 5E (2014) Let's Talk About Guns in 5E

    Prices in D&D are interesting bits of worldbuilding and genre enforcement. They don't provide any balance, otherwise all weapons that do 1d12 damage would cost 500 gp. A heavy crossbow is 1/10th the cost of the musket in the PHB, for an average 1 less point of damage. That's not an attempt to...
  13. Reynard

    Do you have a "litmus test" setting for generic rule sets?

    Wouldn't that be true of any ruleset you were to create? So how is that specific to making a generic or "universal" ruleset?
  14. Reynard

    D&D 5E (2014) Let's Talk About Guns in 5E

    Isn't scale often leather?
  15. Reynard

    Pineapple Express: Someone Is Wrong on the Internet?

    It doesn't matter what the toppings are if you just can't abide the crust.
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