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  1. Reynard

    Genre Discussion: Cyberpunk

    What parts of John Wick are specifically cyberpunk?
  2. Reynard

    Genre Discussion: Cyberpunk

    I think a lot of cyberpunk gives its heroes some leverage against the corporate state. All of it is dystopian, but it isn't all completely bleak.
  3. Reynard

    Genre Discussion: Cyberpunk

    I thought it would be interesting to talk about things in the cyberpunk genre, from television shows and novels to TTRPGs and video games. I am going to start with two statements that might be a little controversial. 1) Westworld Season 3 is a really good cyberpunk story, and (probably more...
  4. Reynard

    Friday Chat: What Mechanics Do You Steal From A Game To Use In Another?

    One presumes they still double the dice for the damage roll.
  5. Reynard

    Friday Chat: What Mechanics Do You Steal From A Game To Use In Another?

    Another one I really like is Pathfinder condition tracks for diseases, poisons and curses, as well as Pathfinder haunts (which i think would work great as Daggerheart Environments).
  6. Reynard

    Daggerheart General Thread [+]

    Ooh! Good call!
  7. Reynard

    Friday Chat: What Mechanics Do You Steal From A Game To Use In Another?

    You could replace the d20 with 2d10 easily enough, but I am not sure what exactly hope would power for the players given how thin SD is on class abilities.
  8. Reynard

    Friday Chat: What Mechanics Do You Steal From A Game To Use In Another?

    Do you use a specific mechanic from a specific game?
  9. Reynard

    Friday Chat: What Mechanics Do You Steal From A Game To Use In Another?

    That is reasonable. there might even be a mechanism for that (Dragonbane does have something that looks like feats) but I might be thinking of the Savage Worlds Edge for that. I love Aspects. That is how I tried to treat Bonds and Flaws, and how I treat Experiences in Daggerheart.
  10. Reynard

    Friday Chat: What Mechanics Do You Steal From A Game To Use In Another?

    Some games have really great subsystems and mechanics that can be used in other games. What's your favorite? How do you adapt it? I really like the Dragonbane initiative system. It is a simple set of cards going from 1-10 that get doled out to the PCs and any monsters/groups of monsters. Boss...
  11. Reynard

    Other D&D Variant Dragonsbane Vs Shadowdark

    I think @Aldarc really nailed it. All I would add is that I really, really like the way "boss monsters" work in Dragonbane (multiple initiative actions, random "attacks" action, no rolling to hit, etc). And I very much like DB's drawn card initiative system overall.
  12. Reynard

    Tell Us About Your Pirate Campaign(s)

    If only the Bastion rules were in the SRD,a 3PP could do that...
  13. Reynard

    D&D General Homebrew or Premade Campaigns?

    I never ran a published scenario after The Isle of Dread for literally 30+ years. But when I started running games using a VTT (Fantasy Grounds, specifically) I found it easier to use pre-published and converted to FG modules. I ended up hating it. I am back to running homebrew, which honestly...
  14. Reynard

    Time travel doesn't exist because time travel wiped out the timelines where it did

    My favorite nonsense time travel.theory is that it is all already factored in. That is, anything the time travelers "change" was already "history." It completely undermines the genre and doesn't make a lick of sense, but it makes for good twists.
  15. Reynard

    Time travel doesn't exist because time travel wiped out the timelines where it did

    Right. The point is there has to be some pretty arbitrary constraints, which strongly ssuggests time travel just isn't possible. In the universe we have, the math is complex, but the rules seem to be pretty simple.
  16. Reynard

    So, life on Mars...

    Right, but the important part is that if panspermia is found to be true here, we are stuck with having no idea how common it might be for life to arise independently, and therefore no additional information on how abundant it might be in the wider universe. But if we find that microbial life...
  17. Reynard

    So, life on Mars...

    Okay. But my point is that the probability that two independently evolved DNA systems would look similar is vanishingly small, thus my assertion that finding such would strongly suggest a common cause or ancestor.
  18. Reynard

    Time travel doesn't exist because time travel wiped out the timelines where it did

    Which means only travel to the future, with no potential to interact with the past. Imagine you opened a stargate to a planet 5 light years away, 100 years in the future. An astronomer could pass through the gate and use very sensitive telescopes to detect the composition of Earth's atmosphere...
  19. Reynard

    So, life on Mars...

    We have discovered that there are over a million potential nucleic acids. The way our biology worked out was a fluke. It would be very strange if another system looked like ours.
  20. Reynard

    Tell Us About Your Pirate Campaign(s)

    I actually don't know that I have ever run or played in a "pirate campaign." We have had bits of campaign fall into the subgenre (either fighting pirates and/or PCs owning a ship; never PCs being honest to goodness pirates). I am not actually sure I would enjoy such a campaign -- except that, as...
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