Search results

  1. Reynard

    When Player Driven Adventures Don't Pan Out

    Yeah, I am pretty sure I explicitly said all that in the post you quoted, so i am not entirely sure what your point in reiterating it is. if your contention is that those kinds of narrative games don't exist, you are demonstrably wrong. If that isn't what you are saying, then what ARE you saying?
  2. Reynard

    Pineapple Express: Someone Is Wrong on the Internet?

    It is not really the person that dies -- it is the version of the person that the grieving (or celebrating) individual remembers. This is doubly true of celebrities whose heydays were decades ago. Chances are what you are really reacting to is the death of a piece of your formative years.
  3. Reynard

    Dungeons & Dragons Will Announce New Products at Gen Con, Modules Returning to Game

    TTRPGs inability to deal with sex is mostly a reflection of the audience, rather than the medium. Interesting. What makes you say that? I love DH but I don't see anything in it mechanically that makes it more well suited to relationships as compared to D&D.
  4. Reynard

    Dungeons & Dragons Will Announce New Products at Gen Con, Modules Returning to Game

    Until you haven't. I don't buybthe kind of cynicism you are peddling, and don't appreciate the implication either.
  5. Reynard

    Dungeons & Dragons Will Announce New Products at Gen Con, Modules Returning to Game

    Sure. I am not saying it is the right business decision. How would I know? I am saying I want them to make something truly new for D&D, because I want to be excited for D&D. That's all.
  6. Reynard

    Dungeons & Dragons Will Announce New Products at Gen Con, Modules Returning to Game

    I wonder at what point that existing foundation and familiarity becomes more of a liability than a benefit. Obviously only WotC knows, but I would be very curious to know how the different TSR products (Spelljammer, Planescape, Darksun and Ravenloft) did with respect to one another and what, if...
  7. Reynard

    Dungeons & Dragons Will Announce New Products at Gen Con, Modules Returning to Game

    Thanks for the clarification. I don't know why you are yelling at me, when other posters were the ones that strongly suggested you got it wrong.
  8. Reynard

    Dungeons & Dragons Will Announce New Products at Gen Con, Modules Returning to Game

    What, I wonder, does DS offer that a new setting would not? Who at WotC believes DS is a viable setting for modern D&D audiences? I could almost see it during the Grimdank Renaissance of a decade ago, but now in the midst of the Romantasy Revolution, it seems even weirder. Make. Something. New.
  9. Reynard

    Dungeons & Dragons Will Announce New Products at Gen Con, Modules Returning to Game

    I guess if they go narrow focus on gladiator stuff it makes some sense, but I still don't feel it. But I don't care about DS anyway and can't figure out why they would bother with such a niche setting. The fanbase literally shrinks every day.
  10. Reynard

    Dungeons & Dragons Will Announce New Products at Gen Con, Modules Returning to Game

    I am not sure what that is supposed to be evidence for. If the DS playtest did not go well, it could push it back. if they were having a boss shuffle, it could push it back. If someone in marketing got a "brilliant" idea, it could push it back. "Season of Champions" does not suggest Dark Sun to...
  11. Reynard

    Dungeons & Dragons Will Announce New Products at Gen Con, Modules Returning to Game

    Seems like a thing the report might have mentioned...
  12. Reynard

    Dungeons & Dragons Will Announce New Products at Gen Con, Modules Returning to Game

    Where did he state that? It is not in the announcement above.
  13. Reynard

    Kickstarter [Kobold Press] Hastening Doom 5E Adventure for Megadungeon Month!

    I was just joking about the "6 levels" thing. It struck me as less than "mega" at first blush.
  14. Reynard

    Dungeons & Dragons Will Announce New Products at Gen Con, Modules Returning to Game

    I still think tiered modules would be a useful tool, especially if they are intended to be mixed and matched.
  15. Reynard

    When Player Driven Adventures Don't Pan Out

    This isn't really on the subject, but is an update on the campaign that inspired the thread: The players are split on whether they want to just go straight after the BBEG -- which will end the campaign, one way or the other -- versus tying up the loose threads that have been introduced...
  16. Reynard

    When Player Driven Adventures Don't Pan Out

    The first time I really encountered it was in BitD, but I have discovered since (based on discussions on this very forum) that had more to do with the GMs own preferences than the actual BitD rules. But because that's where I discovered it, I ended up trying to run Scum and Villainy that way...
  17. Reynard

    When Player Driven Adventures Don't Pan Out

    Not really. For me is is the mere fact of a communal discussion about the outcome of some narrative role that bugs me. I don't mind individual players have authority in the moment. I love Fate, and one of its major mechanics of play is players creating real, tangible narrative outcomes with...
  18. Reynard

    What are you reading in 2026?

    Dungeon Crawler Carl: This book would be MUCH better with out the LitRPG nonsense. I don't mean not having the premise. that's cool. But holy crap is the "explaining the rules" stuff absolutely boring.
Top