Recent content by NotAYakk

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    D&D 5E (2024) 2024 Gladiator: The Narrative Dissonance

    A reason to make custom feats for NPCs suck is that you don't have to worry that much about PCs taking them. If you aim for balanced, and miss, the PC becomes overly strong. If you make the feat suck, then PCs won't take it, and problem solved. Less work. If a PC gets really interested, and...
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    D&D 5E (2024) 2024 Gladiator: The Narrative Dissonance

    I don't get it. I showed how the Gladiator is weaker than a mediocre level 11 Fighter. Is the problem that the CR 5 makes you think "this is level 5"? Map CR X to Level 2X+1, and accept the character is a weak character of that level. And has a strange subclass and some strange feats and...
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    D&D 5E (2024) 2024 Gladiator: The Narrative Dissonance

    Level 11 Fighter 20 con 20 strength 14 dex Toughness feat Studded Leather, Shield (16 AC) (crappy gear) HP: 11d10 (70) + 22 (tough) + 55 (con) = 147 Second Wind: 1d10+11 (16.5 HP) Dueling figthing style. Polearm Master Subclass Feature: Parry (+4 AC as reaction) Subclass Feature: Shield Bash...
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    D&D's New Solo Player Guideline Explained

    1. 1 hour break is a long rest, except you don't regain all HP and you can only regain each HD once in a day and you must spend a HD to regain 1 exhaustion level. 2. Short Rest is an Action, but you can only roll one HD to regain HP. Max of 2 Short Rests between 1 hour "Long Rest"s. 3. HP...
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    D&D 5E (2024) Martials: damage scaling like cantrips?

    So one thing I've noticed in simulation+attrition based games (of whatever kind - HP, fate points) is that (K times as many foes) generates as much attrition as (one foe that is K times tougher, but does (K+1)/2 times as much threat per turn). In D&D, toughness is (for the most part) HP, and...
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    D&D 5E (2024) Martials: damage scaling like cantrips?

    So, I've messed with this extensively. What I ended up with that sort of works looks like this: 1. When making a weapon attack, at 5th 11th and 17th level you deal an additional [W] damage. So a 2 handed sword at level 11 by default deals 6d6. 2. Extra Attack on a Fighter reads: When you...
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    D&D 5E (2024) It Is 2025 And Save Or Suck Spells Still Suck (the fun out of the game)

    Aside: I think dropping it to 1 save prof every 3 CR (so 6 at 18), then one double-prof per 3 CR (so 4 double-prof at 30) would work better. You'd get the same at level 30, but the spell save success dip in the middle is a bit less steep.
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    D&D 5E (2024) It Is 2025 And Save Or Suck Spells Still Suck (the fun out of the game)

    The introduction of +DC items for non-warlocks was an error methinks. That 19-20 save being a 16-20 save is a big difference; with advantage, it is 19% vs 44% save chance. PC save DCs start at 13. By level 20 with 22 in your stat and a +3 DC item they are DC 23. Suppose low level monsters have...
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    D&D 5E (2024) It Is 2025 And Save Or Suck Spells Still Suck (the fun out of the game)

    In my monster building system (inspired by 4e), Elite(N) monsters get N times the HP, (N+1)/2 times the damage (as Elite actions (aka legendary)), and Elite resistances that can either trade HP for an auto-save or make effects go away early. A level X monster has a HP budget of Y and, an attack...
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    D&D 5E (2024) It Is 2025 And Save Or Suck Spells Still Suck (the fun out of the game)

    "Retreat from this battle and go home, it is too dangerous" is more reasonable. Leaving a battle in the middle of a fight to go home for no reason? That isn't. To me, suggestion should cite and be compatible with some core motivations of the target. I wish suggestion had interacted with the...
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    D&D 5E (2024) What's the best way to build a bladelock now?

    True Strike cantrip Pact of the Blade Agonizing Blast At level 4 this gives you an attack that does [W]+Cha*2 damage, at level 5 it would do [W]+Cha*2+1d6. Swapping Agonizing Blast for Thirsting Blade you do 2[W]+Cha*2 over 2 attacks at level 5. Just casting Eldritch Blast with AB you'd do...
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    D&D 5E (2024) 5e 2024 Skills

    Languages are divided between Ancient and Modern. Modern Languages are country-based. Proficiency covers both speaking the language(s) of the country and general knowledge about the country and social rules etc. "Ancient" Languages are akin to a "classical education in X". Someone in the...
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    D&D 5E (2024) Elemental Adept is a Bad Feat. Elemental Damage Vs Radiance Etc

    I rewrote the "X Adept" feats to be more flavourful. They lose "ignore resistance" and instead let you convert half of your damage to another damage type. Hellfire Blood When you roll damage for a spell you cast that deals fire damage, you can treat any 1 on a damage die as the maximum value...
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    D&D 5E (2014) Drawbacks to Increasing Monster AC Across the Board?

    Aside: If you want a full model, find an engine capable of handling polynomials. A 1d8+5+2+1 hit is represented by 1/8 * (x+x^2+...+x^8) for the d8, times x^8 for the flat bonus damage, or x^8/8 * (x-x^9)/(1-x). Each term of this polynomial looks like (probability)x^(damage done). Take its...
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    D&D 5E (2024) Multiclassing: Slots and Prepared Spells

    Wait, what? The wizard rules don't say "a spell slot associated with the wizard class", nor does Boon of High Magic say "this is a slot not associated with any class", nor does it mention multiclassing. This concept of "associated with a class" seems to have been invented without being in the...
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