I'm not talking about qualifications, or even whether or not I like their opinions. I'm talking about tone. Everything in your designer quotes reads as superior and condescending to me, like it's obvious that what they think is the only right way to think about it. To a degree, a lot of...
IMO, most of the quotes from @pemerton 's preferred game designers read as quite arrogant to me, with an "ivory tower academia" vibe. I didn't ask Max because I don't need to.
Again, anything to back your accusation?
Every one of those things you mention is handled (to some degree) mechanically in the games I prefer. Some of it is through the base system (for example Level Up covers a lot of this), while other parts are houserules I have compiled or created. I don't play official WotC 5e, if that's the...
I've never called you a "hater" of anything. And games simulate different things. What "more sim" gaming than me are you doing exactly? Be specific.
And what you just said to me is functionally identical to calling me a hypocrite, IMO.
It's a matter of degree. Being sad about losing a character is one thing. Being so worried about it that you feel it can't happen in the game unless you're ok with it, or complaining whenever your character gets hurt or doesn't achieve their goals, is quite another. I've had plenty of my PCs...
Not everyone wants that lesson applied via a game mechanic that demands the situation be handled a certain way. Personally, my preference is for fairly casually-related advice. Having a mechanic you're supposed to use feels too hard-coded for my tastes.
Of course, if you like it yourself...
Do you have an alternative resolution that isn't boring for you but doesn't utilize fail forward or similar methods? Because if you don't, @FrogReaver may have something.
Combat is abstracted differently in different games. I'm not especially happy with all those points of abstraction in D&D's combat, but its the system my players are familiar with and I like it alright, for the most part. As I've said many times, abstractions and gamisms are done for practical...
You absolutely could, yes. That doesn't mean it's the same place as it was (and Planescape is the one that can most easily work the way you say in any case).