Recent content by mellored

  1. mellored

    D&D 5E (2024) Weird Potion House Rule Idea

    They officially changed it to a bonus action.
  2. mellored

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    Just to toss out more ideas. Limit in combat actions by player actions. I.e. player uses their bonus action to move a skeleton, action to make it attack, reaction to make an opportunity attacks. Scaling to commanding 4 at once. Commanding them takes concentration, but they will just stand...
  3. mellored

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    IMO, id your doing a full class, make it a generic Summoner class. You're going to need nearly all the same mechanics if your summoning undead horde or elemental swarm.
  4. mellored

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    IMO, the spell is stronger if you have bodies. You don't want a campaign on a deserted island to completely remove all the features. Side question. Why human skeletons? Seems like animating undead ants would be easier.
  5. mellored

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    Just to bullet point things I would want in an undead swarm Grapple Difficult terrain Moves slowly, not slowed by Grapple Low but unavoidable damage Size is based on HP/damage/spell slot Grows/heals over time, possibly as an action. Bonus HP/size if you include a corpse Experimental thinking...
  6. mellored

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    Seems perfectly reasonable for a DM to allow Summon Undead Horde to push a rock. Same as any other summon. Which is probably a good reason to use a stat block instead of a zone that I initially suggested.
  7. mellored

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    You got 1 skeleton by level 1 (which is less than 3rd). And your army grows every 2/3 levels after that. That was the post I quoted. Didn't see a way to get 10, but there's a few levels left.
  8. mellored

    D&D 5E (2024) Heightein Spell and Innate Sorcery are Insane!

    Which is great if you don't have too many battles in a day. Sorcerer's are best against a few powerful enemies. Not so good against 6 battles a day containing 5 easy enemies each.
  9. mellored

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    Warlock 1 can get you a skeleton familiar. Beastmaster 5, companion and summon beast spell. Battlesmith 3, construct Paladin 5, find steed Wizard 5, unseen servant, phantom steed. = that's 7 at once. Maybe Fathomless 3 to get a tentacle, not sure id you would count that or not.
  10. mellored

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    So that's 1 person. Anyone else think there should be 10 individual creatures?
  11. mellored

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    Who is this thread is "they"? Let them speak for themselves. If you want 10 individual skeletons, go ahead and like this post so we can get a count.
  12. mellored

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    1 spell for utility. Warlocks can already get a skeletons as a familiar. Also I don't see any reason why the swarm can't shoot. Maybe as a higher level thing, a Necromancer subclass thing, or such.
  13. mellored

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    i'm not sure that's true. They want an "army" to attack with, sure. And maybe a permanent undead servants. But unless i missed it, I still haven't seen anyone here say they want to roll for individual creatures. We had other spells already make similar changes and it passed first try...
  14. mellored

    D&D 5E (2024) Heightein Spell and Innate Sorcery are Insane!

    Depends on how many targets you face per long rest.
  15. mellored

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    IMO, that's more of a Warlock than a Necromancer. I realized the spell schools for those spells are "neceomancy", but i never got why they where categorized in the first place.
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