And it's already that way. There's plenty of lore regarding Dragonborn in Tymanther. There does not need to be equality of lore choice for every country, city, town and village in the entirety of the Realms. If you choose to make yourself a stranger in a strange land, you are not going to have...
That's actually not true. MtG is part of the D&D multiverse and I found one named Dragonborn from the Sword Coast that comes from MtG. Vrondiss. I also found Dark Urge, an evil Dragonborn from the Sword Coast. He's from Baldur's Gate III, Blood in Baldur's Gate, and Idle Champions of the...
I'm not understanding because race is generally irrelevant to having a connection with someone, and you keep using the word connected. Do you mean relation, because my Dragonborn won't be related to the head of the Flaming Fist, but he can easily be connected to him and any other NPC I want.
It seems like you are arguing that the only way to be connected to the setting is through a Dragonborn NPC.
" I can take that same NPC, file off "Member of the Flaming Fist" and replace it with, "Member of the Bronze Band" and nothing changes."
The reverse is also true. You can take a...
Why can I leverage existing lore in Baldur's Gate with what is written, then? Dragonborn being fine mercenaries through the Realms is existing lore. The Flaming Fists being a very large mercenary company is existing lore. I'm perfectly capable of leveraging those two lore facts to insert my...
That's a bad analogy. The more accurate one is, "If I knew the CEO and CFO of a hundred different companies and they were white(elvish), hispanic(human), native american(halfling) and so on, I'd assume that there were some whatever race(dragonborn) out there, too.
This one didn't do that for them, but did go into how to build your own planetouched races, as well as gave a bunch of archetypes for planetouched characters. Then it went into half-outsiders, gave you 20ish feats, 9 prestige classes, some new spells, and then a dozenish new planar monsters.
You'd have to account for that in society, though. Farmland would have to have immense walls surrounding it, and that would mean a smaller great wall of China around the miles of farmland and villages surrounding surrounding each city(or maybe it's one great city). Otherwise cities wouldn't be...
There aren't dragons and beholders around every corner. If the average person in a D&D setting was encountering fantastic monsters at the rate PCs do, the world would have been overrun by monsters and all the PC races would have gone extinct thousands or tens of thousands of years earlier...
I was assuming in order. That's why I said half the time that 16 will be in a caster stat(half the stats are caster stats). If you can place stats, the numbers of casters goes way up.
Why on earth would you allow every class/subclass in a low magic game? The PCs won't have access to most of that. Oh, and D&D doesn't assume anything with regard to player choices. It just goes with class abilities, so the game assumes 4 Champion Fighters are as likely as 4 Clerics.
The...
There's an almost 57% chance of rolling a 16, and half the time it will be in a magical stat. In a group of 4 players you will probably have 1-2 PCs who can be casters under that rule, and that's without factoring in int, wis, or cha bonuses. If you guys pick a race has a +2 in any of those...