Do you not understand that only a miniscule fraction of the world(every setting ever made), it's cities and its history has been detailed out? The Suloise could have created tens of thousands of Dragonborn and had entire armies of them fighting in their wars. We don't know because their wars...
Yes, the UA has a table that opens up cleric to gray, hill, and mountain dwarves.
Edit: Of course no table I ever played at limited classes the way the 1e PHB did. If an NPC could do it, PCs could do it. That's probably what prompted the UA change.
This is from the 1e Dragonlance Adventures book, talking about Lord Soth.
"Yet waiting for him along the way was a troop of elven clerical women who stopped him."
"His Knights, blind in their obedience to his will, remain with him still as skeleton warriors, the elven clerics reside there as...
We don't know if there's some way to decouple movement through time from movement through space with regard to time travel. Every year we learn new things and revise old understandings. If they can be decoupled, you could move through time, but not space and end up in the past, but in the same...
100% a default option for 5e. Page 92.
"When you give an NPC game statistics, you have three main options: giving the NPC only the few statistics it needs, give the NPC a monster stat block, or give the NPC a class and levels."
That's not a special human ability. It would be an athletics check by someone with good dex and con.
Sure, but they would learn it during adolescence. All high elves(with probably a very few exceptions) would learn that cantrip by adulthood. Virtually all wood elves would be taught to hide...
It literally doesn't. The PHB says PCs draw their abilities from the race they belong to, not that they have super special extra powers. Elves probably wouldn't use firebolters because they wouldn't want to burn down forests, plains, etc. They love nature. Arrows are much better in that regard.
Lots of them were seen. Just not by PCs or mentioned by the incredibly sparse tidbits of history in the official setting. Metric craptons of Greyhawk history have never been mentioned in official products.
I didn't say master of the tower, though I suppose it could have happened at some point. I was just talking about dwarven wizards. And Greyhawk doesn't have thousands of pages of setting material, but even if it did, thousands of pages is less than 1% of the setting.
It doesn't really matter to the point. The point is that a DM would have to alter the setting, giving it special rules that allow PCs to know about levels.
1st level fights: The ogre swings at you with his club and it connects causing 12 points of damage, obliterating your spine and sending you spinning into the void. Roll a new character.
10th level fighter: The ogre swings at you with his club and and you deftly deflect it with your shield. Even...
No. It requires no rewrite of the setting. There was nothing written in the setting about dwarves being unable to be wizards. The Forgotten Realms, by far the most defined setting, is less than 1% defined. Greyhawk isn't even close to that. You can throw in a dozen companies of dwarven...
They represent skill, luck, meat, divine intervention, etc. that help you to escape serious injury. They are only abstract in that you don't know what a specific hit point represents until it is used up and the DM describes the attack and damage.
The problem is what do those things really represent. For all we know each student goes up 3 levels before getting a new belt color and not 1 level.
Level is purely a player mechanic and not a part of a setting that isn't like those anime shows where the protagonist can just call up his or...