Thank you for your swift reply.
It actually explains a lot.
I think for my campaign world, I'll go with Melniboneans being basically Eldren, but give them the Draconic and Fiendish templates.
Dilute? I disagree. I'm more inclined to think deities, much like mortals, would pick up a bunch of classes and skills over the course of their (very long) lives that they may not necessarily advertise or use very often.
Some they may even forget they have acquired until it becomes relevant...
If Melniboneans are descended from humans and Eldren, doesn't that make them all half-Eldren? ...or are early Melniboneans all Eldren and later ones half-Eldren?
Also...don't they all have dragon blood? Wouldn't early Melniboneans be dragon blooded, demon blooded Eldren? I find this all very...
Magic is a form of technology from a certain point of view. ...and sufficiently advanced technology is nearly indistinguishable from magic. Although I tend to see Moorcock doing that as just another example of him exploring endless possibilities. To me, Arioch will always be a legit demon who...
Eldritch Knight might fit Arioch's manifestation, but with the way Melnibonean gods work (avatars possessing only one of the deity's classes) a straight translation of the Deities & Demigods class listings might be simpler.
...in the Krustyverse?
...in 3.5?
...in Dicefreaksverse?
...in your personal setting?
For those who don't know, Druaga is probably an original DevilGod created specifically for Deities & Demigods 1E.
He lives on the 2nd layer of Hell and seems to be beyond or "above" the typical Hellish devil...
Old debate, but...I actually agree that Abrogate is insanely overpowered. Especially with certain combos. I wonder how everyone handles it in their games. In mine, I permit it to function as is, but mostly because Exclusivity is a nice way to thwart the Cosmic Inspiration + Abrogate combo and...