I'm going to disagree with most of the advice above and say the best class for players brand new to DnD is whichever one you think looks the coolest.
In my experience most brand new players roleplay their first PC as basically themselves in a fantasy world. If you go that route then you want...
Technically true, "one action" is not the correct wording to use. It's still just one (very evil) aspect of the character, and we don't really know anything about the rest of their backstory or the way they'll be played in the campaign
Umbran described it well above, when taken as an...
Do you plan the play the character during the campaign as Neutral or as Evil? I would base the alignment choice on how you plan the character moving forward
I would say that the Orc Stone backstory stuff is indeed Evil, but one single action doesn't determine the morality of your entire life.
2025 version of Deer has an ability called Agile which makes it not provoke opportunity attacks when it moves outside an enemies reach. No disengage required.
It is a Medium sized beast though so this idea only works if your PC is Small sized
Seems obvious to me that they DID intend for Drag and Carry rules to apply to the Grappled condition, seeing as how the wording specifically states "The grappler can drag or carry you when it moves...". I highly doubt they chose those two specific words and didn't intend for them to link to the...
Pretty much just this. Forget the character death, you can always roll a new character. Were you having fun up to that point? If so then I'd stick with the group, roll up a new character and continue having fun. If you weren't having a good time previously and this instance is just the...
I'm not implying anything about cheating or being adversarial. I just think it's unrealistic to think that the DM has prepared a list of every single item in the inventory of every single NPC that you come across. This isn't a video game. Improvising details on the fly is standard operating...
It's not like the players can see the enemies' inventory sheets though. The DM decides on the spot whether they have another weapon available. There is zero chance that it stops any Martial enemy that the DM doesn't allow to be stopped.
DROP is great for securing extra loot (and for wasting their turn), but all the high level martial-type big bad has to do is draw another weapon during their next attack
Their moral compass has never changed. It is unwavering, unflinching, always pointed directly towards the $
Also nothing in the snippet linked above is inconsistent with their previous claims of not allowing AI art. For example when he says "We believe the winners in AI will be companies that...