Recent content by DrJawaPhD

  1. DrJawaPhD

    D&D General Should you Multiclass?

    If you are trying to build the most powerful character possible, Multiclassing is almost always the correct answer. The character power gained per level is just sooooo much higher at low levels than it is at high levels, except for very rare cases (e.g. 9th level spells). If you don't care...
  2. DrJawaPhD

    D&D 5E (2024) Does Innate Sorcery grant True Strike advantage?

    This is the correct answer. Innate Sorcery gives advantage on True Strike attacks but ONLY if you are casting True Strike as a Sorcerer spell which generally means using Charisma as your spell attack modifier. Often times this is a restriction which makes Innate Sorcery not work well for True...
  3. DrJawaPhD

    D&D General Chef feat should be an origin feat

    This seems like a dubious conclusion to draw, but I suppose it does vary from table to table and my experience may not match yours
  4. DrJawaPhD

    D&D General Chef feat should be an origin feat

    That's because RAW you can only craft what items the DM allows the materials to be available for, so you still require DM approval either way
  5. DrJawaPhD

    D&D General Two Simple Ways to Make Combat More Engaging

    That's the thing though, you don't really need to keep it all straight, you mostly just let the players manage their own results. It works better for lower stakes combats or where you're pressed for time on a session ending, I wouldn't recommend it for an important boss battle. It's messy but...
  6. DrJawaPhD

    D&D 5E (2014) Thoughts on bonus action potions?

    Your comparison is definitely valid. Abilities which grant Temporary HP are much more prevalent in 2024 rules. Almost every class has access to either a baseline or subclass ability which is similarly powerful as the Twilight Cleric temp HP ability. I also really liked your analysis of how...
  7. DrJawaPhD

    D&D General Two Simple Ways to Make Combat More Engaging

    In addition to some of the advice above, something I've toyed with for less-critical non-boss combats is rolling initiative and setting up the map, then at the start of each turn having every player simultaneously declare their action / bonus action (which can take several minutes for everyone...
  8. DrJawaPhD

    D&D 5E (2024) Rank 5e skills from most useful (1) to least useful (18)

    You've never seen anyone try to steal anything? Most players I have seen are always trying to steal everything that isn't bolted down, so Sleight of Hand comes into play constantly. This is an F-tier completely useless skill though if you are Lawful Good and not stealing
  9. DrJawaPhD

    D&D 5E (2024) Rank 5e skills from most useful (1) to least useful (18)

    Very true, but it's definitely possible for everyone to rank based on their highly situational experience, and combine the aggregated results
  10. DrJawaPhD

    D&D 5E (2024) Rank 5e skills from most useful (1) to least useful (18)

    I very much agree with this, but one big advantage of Intimidation is that most DMs allow this to work off Strength and not just Charisma. I always allow Strength to be used in place of Charisma, although it comes with the downside of emphasizing the hostile position on an unsuccessful roll...
  11. DrJawaPhD

    D&D 5E (2024) Rank 5e skills from most useful (1) to least useful (18)

    In my experience, Animal Handling is the best skill in the game and I will absolutely die on that hill. Like all skills it is very DM-dependent but across many DMs I have always seen this skill to be ridiculously overpowered. The risk is generally low, you encounter an animal which was...
  12. DrJawaPhD

    D&D 5E (2014) Thoughts on bonus action potions?

    Are there any official rules on how large a potion is? In my mind you are correct and it's closer to a shot glass size, but as far as I am aware this is unofficial interpretation up to the DM. I mentioned chugging a pint of beer because I'm confident there's no damn way anyone considers a...
  13. DrJawaPhD

    D&D 5E (2024) Rank 5e skills from most useful (1) to least useful (18)

    This is SUPER dependent on DM interpretation, but here's my 1-N ranking based on campaigns I've played with the DMs I've played with (including myself): S-Tier. Amazing skill, you can never go wrong picking this skill no matter who you are this will always be a good choice: Animal Handling...
  14. DrJawaPhD

    D&D 5E (2014) Thoughts on bonus action potions?

    Not to mention that in terms of all the things that are supposedly doable in 6 seconds of combat, the act of chugging a potion falls soooooo far down the list of unrealistic things the game allows. Chugging a pint of beer in under 3 seconds is totally doable for anyone who learns the technique...
  15. DrJawaPhD

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Yes really. The most egregious Nova damage abilities were nerfed into the ground, the weakest classes and subclasses were all buffed to become closer to the most powerful ones, and damage is generally balanced more around consistent damage per round than just blowing all your resources in Turn...
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