Recent content by DrJawaPhD

  1. DrJawaPhD

    D&D General 5E species with further choices and differences

    Not "things" plural, just Elven Accuracy. That is the single most overpowered Feat in the game while the rest of the Racial Feats are all completely useless
  2. DrJawaPhD

    D&D General Is the SCAG Still Useful?

    All of that was totally fine, and I think the correct move. Where they flubbed was not playtesting the tweaks and getting feedback that this version of Banneret has a great theme going but is just way too weak to ever be useful. Taking what already existed and tweaking a few things was the...
  3. DrJawaPhD

    D&D 5E (2024) One Store's Sales (D&D 2014 & 2024)

    Eyeballing the data it seems like for recent releases (so 5.5e and tail end of 5e) you tend to sell way more of the Exclusive / Alternate covers, while for the earlier 5e releases it doesn't seem to follow this trend as much I'm wondering if that indicates DnD Beyond direct orders starting to...
  4. DrJawaPhD

    D&D General Explain 5(.5)e to me

    I get what you mean here and I agree that 5e is much more "video-gamey" than previous editions. You can clearly see the influence of MMORPGs like World of Warcraft in the way modern DnD is played. It's also still totally a TTRPG and so on the surface level it's absolutely nothing like a video...
  5. DrJawaPhD

    D&D General Explain 5(.5)e to me

    You had a great description of why so many people love 5th edition, except from your perspective the key attractions were phrased as being downsides. Characters gain power quickly rather than being stuck as boring nobodies. Action economy isn't particularly great but it's a decent balance...
  6. DrJawaPhD

    D&D 5E (2024) Circle Casting is gonna break a lot of games

    I find it rather amazing that this isn't the default attitude. For all that people complain about DnD rules needing to be revised, the instant WotC changes or adds anything to the rules, the prevailing consensus amongst the fanbase tends to leap towards wanting to ban all new content rather...
  7. DrJawaPhD

    D&D 5E (2024) Tuning big single creatures into multi-part-creatures.

    I've seen a couple third party content creators publish "Mythic" monsters that worked this way and looked really well designed, but I never bought those PDFs and can't seem to remember for the life of me what they were called
  8. DrJawaPhD

    D&D General Has Tiny Hut actually affected your game? Or has it otherwise mattered?

    This honestly is a great idea and I'm going to remember to use this some time when we know enemies are nearby and need to set up a diversion
  9. DrJawaPhD

    D&D 5E (2024) Changes to the Command spell and its use at the table.

    As others have already noted, the spell is specifically written such that this is not true. You get 5 options for what the spell does, and the PHB defines exactly what they do. There is zero interpretation involved from the target. If the PHB was worded such that the target has to interpret...
  10. DrJawaPhD

    D&D General Circle Magic Concerns In "Heroes Of Faerun"

    Yeah I suppose this (and everything you wrote afterwards) makes sense, but we're both looking at the same content and many people (e.g. you) conclude the former while many other people (e.g. me) conclude the latter. The line is very subjective and seems highly dependent on your general opinion...
  11. DrJawaPhD

    D&D 5E (2024) Changes to the Command spell and its use at the table.

    Command definitely has the potential to be overpowered, as do many other control spells. Careful consideration is going to be required on the part of the DM to pay attention to tactics that your party is using, and adjust accordingly. You had a great quote that "a spell isn't broken until you...
  12. DrJawaPhD

    D&D General Circle Magic Concerns In "Heroes Of Faerun"

    I'm trying hard to see your side and understand the huge difference, but I just don't see it. Tomato Tomahto you're saying the same thing twice except slightly differently
  13. DrJawaPhD

    D&D General How often do you use or encounter Dungeons and/or Dragons in your games?

    Seems reasonable until you remember that players are required by law to all say "I have Darkvision" any time Darkness is mentioned
  14. DrJawaPhD

    Unearthed Arcana WOTC still can't get the backgrounds right in the new FR book.

    It is a correct assumption 99% of the time, because stats are highly limited and story is free Occasionally players will purposely play a gimped build but the game should not be designed around requiring this to be true for any particular game choice to be useful.
  15. DrJawaPhD

    D&D General How often do you use or encounter Dungeons and/or Dragons in your games?

    Dungeons: approx 1 per level, so fairly common Dragons: approx 1-3 per campaign, so semi-rare but almost always present at some point I'm good with the Dungeons and Dragons name, it certainly isn't even close to 100% descriptive of the gameplay but it gets the general gist across better than...
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