What would be the effects of literally removing friction as a way physics behaves in your campaign world?
A little background. We're running a very limited campaign that will last until the teenagers leave for college. Their last quest is to get the Book of Law. The megalomaniac ruler of the city was wanting it to put his name in it to make his rule indisputable on a cosmic scale.
But one of the players (a senior on his way to engineering school) suggested "what if we can change the laws of physics - I've always hated friction."
So this is going to destroy the campaign world in interesting and funny ways ... a memorable way to end a short campaign with these players.
What I'm asking you ... what would this look like? I don't want to get the science completely wrong in front of my science-minded players.
A little background. We're running a very limited campaign that will last until the teenagers leave for college. Their last quest is to get the Book of Law. The megalomaniac ruler of the city was wanting it to put his name in it to make his rule indisputable on a cosmic scale.
But one of the players (a senior on his way to engineering school) suggested "what if we can change the laws of physics - I've always hated friction."
So this is going to destroy the campaign world in interesting and funny ways ... a memorable way to end a short campaign with these players.
What I'm asking you ... what would this look like? I don't want to get the science completely wrong in front of my science-minded players.