Zardnaar
Legend
So back in the day we played Datksun. But we only had the original boxed set. We didn't know about the events of the prism pentad or the rest of the DS material.
Ran in again using 3.5. Didn't feel right even with the rules from Athas.org.
So looking at running it again using original 2E stuff. I'm looking at ignoring the events of the Prism Pentad. If Kalak dies I want the PCs to do it or at least be involved/organize it.
Anyway printed out the player stuff from the original set plus Dune Trader and earth, air, fire, water.
In dead tree format only have Dragon Kings and revised boxed set.
Basic idea is use material from 1991-93. I only want to print off the player facing stuff. I'll be using the City State of Tyr, Ivory Triangle and Veiled Alliance pdfs but not planning on printing them. DM stiff I'll use at home, paraphrase it or print out just what I need.
Considering using optional rules like critical hits and some of the complete books eg Fighter and Tome of Magic.
Adventures will be more inspirational than used as written. Let's face it 2E Adventures espicially Darksun ones are not good.
So what's the best material you need? Context I also have to carry it (3 copies of 2E PHB, complete psionists+fighter books).
Thoughts?
Ran in again using 3.5. Didn't feel right even with the rules from Athas.org.
So looking at running it again using original 2E stuff. I'm looking at ignoring the events of the Prism Pentad. If Kalak dies I want the PCs to do it or at least be involved/organize it.
Anyway printed out the player stuff from the original set plus Dune Trader and earth, air, fire, water.
In dead tree format only have Dragon Kings and revised boxed set.
Basic idea is use material from 1991-93. I only want to print off the player facing stuff. I'll be using the City State of Tyr, Ivory Triangle and Veiled Alliance pdfs but not planning on printing them. DM stiff I'll use at home, paraphrase it or print out just what I need.
Considering using optional rules like critical hits and some of the complete books eg Fighter and Tome of Magic.
Adventures will be more inspirational than used as written. Let's face it 2E Adventures espicially Darksun ones are not good.
So what's the best material you need? Context I also have to carry it (3 copies of 2E PHB, complete psionists+fighter books).
Thoughts?