Obly99
Hero
I will post some things of Cthulhu Mythos created years ago by Zaydos (View Profile: Zaydos - Giant in the Playground Forums) converted to PF1. In the next days i will publishing PrC legated to Elder Mythos. Today i will post the reworked feats (To Serve the Ancient Ones (Vile Feats, 3.5))
Info for Profession (Yog-Sothothery Philosopher) (Profession (Yog-Sothothery Philosopher) – d20PFSRD)
Feats
Servant of the Old Ones [Mythos]
You have sworn yourself to elder mythos, great beings from the beginning epochs of time.
Prerequisites: Must have sworn oneself to a Great Old One or Outer God.
Benefit: Once per day you can gain a profane bonus to one attack, saving throw, caster level check, or skill check equal to ½ your higher mental ability modifier (minimum +1). You must declare this ability before making the roll.
Special: A cleric may not take this trait unless they draw their spells from the entity they swear to.
Dread Knowledge [Mythos]
You hear the whispers of your unspeakable lords in your dreams and thoughts, telling you dread secrets.
Prerequisites: Profession (Yog-Sothothery Philosopher) 5 ranks, Servant of the Old Ones.
Benefit: You add ½ your character level as a profane bonus to Profession (Yog-Sothothery Philosopher).
Unnatural Vigor [Mythos]
Your body recovers at an unnatural rate, muscles knitting back together, and even lost limbs regrowing.
Prerequisites: Servant of the Old Ones.
Benefit: You regains hp every 8 hour as though you rested for 8 hours. This ability can be used once per day. Also, you can regrow limbs and organs over the course of 1d6 days, or by holding them to the stump for 10 minutes, and can naturally heal ability drain at a rate of 1 point of ability drain to each ability per 3 days of complete rest. If you have Fast Healing or Regeneration from any source it is increased by 1. Finally when you are dying you have a 50% chance to automatically stabilize each round.
Code of 'Umr At-Tawil [Mythos]
You have been taught one of the fundamental codes of reality by the Most Ancient and Prolonged of Life for reasons that belong to none but that enigmatic entity. By focusing upon it you can insert it into key places to disrupt a spell being cast.
Prerequisites: Servant of the Old Ones, Int 13+, Spellcraft 11 ranks
Benefit: Once per day plus once per day per 2 mythos feats you possess you may attempt to twist a spell that is being cast within 60 ft. as an immediate action. To do so you must first identify the spell being cast and then make a caster level check against a DC of 11 + the spell’s caster level. You gain a bonus to this level check equal to the spell level of the spell to be affected. If you succeed on the check you cause the magic to backfire against the spellcaster, making the spell fail as you turn it against them causing them to suffer a penalty based upon the school of the spell they attempted to cast. These minor curses last for 1d4 rounds. If the spell is a dual school spell determine which of its two schools’ curses is applied randomly, if it is Universal roll 1d8 to determine which school it is treated as.
Abjuration: The caster suffers a -2 penalty to AC and saves.
Conjuration: Any item the caster holds has a 50% chance, rolled each round it is held, of being teleported 10 ft. away from the caster in a random direction.
Divination: The caster is partially blinded and deafened giving them a -8 penalty on Perception checks, and causing all creatures to have concealment to the caster, and areas within shadowy illumination to have total concealment unless viewed with darkvision.
Enchantment: The caster has a 50% chance each round of being struck mute for that round rendering them unable to talk.
Evocation: The caster takes 3d6 energy damage of a random energy type each round.
Illusion: The caster becomes only partially real dealing 70% damage, and spells and abilities they use having only a 70% chance of affecting creatures.
Necromancy: The caster suffers a negative level each round, these negative levels fade when the curse fades, never becoming permanent.
Transmutation: The caster suffers a -2 penalty to their Int, Wis, and Cha.
Journal of Madness [Mythos]
You scribble the mad insights of your dread masters within a book or series of tomes, writing within them blasphemous words of nightmare and madness.
Prerequisites: Servant of the Old Ones, must possess a fixed amount of spells known which you cast spontaneously.
Benefit: You maintain a journal of the mad revelations of your dreads masters. For each level of spells known you possess, select a single spell from your spell list or a spell with the Mythos descritor which is 'written' in this journal. Each day when you regain your spells slot per day you may consult this journal to temporarily exchange one or more of your spells known with spells of the same level within this journal gaining them as a spell known for the day in exchange for the spells chosen to exchange; this exchange lasts until you next regain your spells slot per day. Whenever you gain access to a new level of spells known you gain a new spell in your journal of the same level.
The writing in your journals is in fact merely blasphemous and nightmarishly disturbing gibberish. It contains no true magical insights, and the change of spells known is merely a delusional placebo effect. If you lose your journal(s) you may make a new one with merely a week of writing of your nightmares and mad 'insights'.
Maddening Breath [Mythos, Monster]
Your breath carries your madness with it, a corruptive force which infects the mind and drives your foes to madness.
Prerequisites: Constitution 13+, Charisma 13+, you must possess a breath weapon, Servant of the Old Ones.
Benefit: When you use your breath weapon you may elect to release a maddening breath. All creatures damaged by your breath weapon suffer 1 point of Wisdom damage per 2 mythos feats you possess, if they succeeded on a save to reduce the damage dealt by your breath weapon this Wisdom damage is reduced by half. Once you have used your maddening breath you cannot use it again for 1d4+1 rounds even if you could use your breath weapon more quickly; if you use multiple breath weapons at once your Maddening Breath only applies to one of those breath weapons.
Psalm of Madness [Bardic, Mythos]
You sing a song of praise and glorification of all those things that whisper to your mind and all the horrid delusions that writhe in your brain.
Prerequisites: Bardic Performance class feature, Servant of the Old Ones, Perform 6 ranks.
Benefit: When you use bardic performance you may instead sing a Psalm of Madness. Any non-mythos creatures or non-mythos cultist hearing you sing suffers 1 point of Wisdom damage per round, a Will save (DC 10 + ½ your Bard level + your Cha modifier) every round negate the Wisdom damage, once a creature suffer a number of Wisdom damage equal to their character level they become immune to Wisdom damage inflicted in this way (even by other psalms of madness) for 2 days. A creature is not aware of this effect unless they succeed on a Sense Motive check (same DC of the bardic performance).
Your Inspire Courage (if any) is also irrevocably altered. It no longer has any effect on non-mythos creatures or non-mythos cultist. For mythos creatures and mythos cultist its bonus to saves now applies to all mind-affecting effects and not merely charm and fear and grant immunity to Fear.
Remnant of Sanity [Mythos]
Your mad gods have seen fit to leave you with a remnant of your sanity to better serve them. Weaving it into the psychic force of your mind you hold your will in place, releasing yourself into madness when mentally threatened.
Prerequisites: Servant of the Old Ones, ability to cast spell.
Benefit: When you make a Will save against a mind-affecting effect you may expend one of you higher spell prepared or spell slot that you have available at that time (a sorcerer 10th must start consuming his 5th level slots, if he ran out of them all he must consume one of 4th and so on) to add your spellcasting modifier to your saving throw as a profane bonus. You cannot expend at-will spell-like abilities, cantrips, or spells/spell slots that can be used without a daily limit. You must declare this ability before making the roll.
Step of the Silver Key [Mythos]
You move out of phase with the world your steps carrying you between worlds seeming to flicker in and out of existence as you move.
Prerequisites: Servant of the Old Ones, 1 other feat with Servant of the Old One as a prerequisite, Profession (Yog-Sothothery Philosopher) 10 ranks.
Benefit: As a free action you may take 2 Wisdom drain which cannot be prevented or reduced in any way, to use dimension door as a spell-like ability with a caster level equal to your ranks in Profession (Yog-Sothothery Philosopher). You can’t teleport a distance greater than twice your base speed in this way, and you must have both line of sight and line of effect to your destination. After casting dimension door, you can take any actions you still have remaining on your turn. For the rest of the round in which you use this effect you seem to flicker in and out of existence as you move, actually teleporting extremely short distances, and any attacks made against you while you are moving suffer a 50% miss chance. While you cast this spell-like ability you can make a DC 25 Profession (Yog-Sothothery Philosopher) check as a free action, and if you succeed, for the rest of the round you ignore dimensional anchor and other effects that prevent teleportation. The Wisdom drain suffered with this feat, is automatically removed after 24 hours. This feat count as dimensional agility for prerequisites.
Unbalanced Reciprocity [Mythos]
His answer was death, my answer was madness.
Prerequisites: Profession (Yog-Sothothery Philosopher) 5 ranks and Servant of the Old Ones or Madness domain (or its subdomains) class feature.
Benefit: Once per day, if you are successfully damaged by a melee attack, you can chose to inflict a madness (chosen by you and the GM based on the past experience and mentality of the creature, for selecting an appropriate) on the attacker with an onset of instantaneous as an immediate action. A successful Will save (DC 10 + ½ your character level + your higher mental modifier) negates thie effect, homewer you only expend the daily use of this ability if the subject fail its save. A subject that makes its save is immune to this effect generated by you for 24 hours.
Words of Binding Madness [Mythos]
You are able to use conversation to draw a creature into a web of madness, subtly altering their world view as you do so, making them perceive you in the best light possible even as they begin to see the world in a new, darker light.
Prerequisites: Charisma 15+, Bluff 6 ranks, Diplomacy 6 ranks.
Benefit: You gain a +2 profane bonus to Bluff and Diplomacy checks. In addition by talking to a single humanoid creature for 1 minute you may, 1/day work words of madness and despair into their psyche causing yourself to seem to be a deeply trusted friend even as you work a sense of depravity into their psyche. The target must make a Will save (DC 10 + ½ your character level + your Charisma modifier) or be affected as if by Charm Person for 1 hour. A Restoration, Heal, or Greater Restoration spell immediately ends this effect.
Info for Profession (Yog-Sothothery Philosopher) (Profession (Yog-Sothothery Philosopher) – d20PFSRD)
Elder Mythos Options
Feats
Servant of the Old Ones [Mythos]
You have sworn yourself to elder mythos, great beings from the beginning epochs of time.
Prerequisites: Must have sworn oneself to a Great Old One or Outer God.
Benefit: Once per day you can gain a profane bonus to one attack, saving throw, caster level check, or skill check equal to ½ your higher mental ability modifier (minimum +1). You must declare this ability before making the roll.
Special: A cleric may not take this trait unless they draw their spells from the entity they swear to.
Dread Knowledge [Mythos]
You hear the whispers of your unspeakable lords in your dreams and thoughts, telling you dread secrets.
Prerequisites: Profession (Yog-Sothothery Philosopher) 5 ranks, Servant of the Old Ones.
Benefit: You add ½ your character level as a profane bonus to Profession (Yog-Sothothery Philosopher).
Unnatural Vigor [Mythos]
Your body recovers at an unnatural rate, muscles knitting back together, and even lost limbs regrowing.
Prerequisites: Servant of the Old Ones.
Benefit: You regains hp every 8 hour as though you rested for 8 hours. This ability can be used once per day. Also, you can regrow limbs and organs over the course of 1d6 days, or by holding them to the stump for 10 minutes, and can naturally heal ability drain at a rate of 1 point of ability drain to each ability per 3 days of complete rest. If you have Fast Healing or Regeneration from any source it is increased by 1. Finally when you are dying you have a 50% chance to automatically stabilize each round.
Code of 'Umr At-Tawil [Mythos]
You have been taught one of the fundamental codes of reality by the Most Ancient and Prolonged of Life for reasons that belong to none but that enigmatic entity. By focusing upon it you can insert it into key places to disrupt a spell being cast.
Prerequisites: Servant of the Old Ones, Int 13+, Spellcraft 11 ranks
Benefit: Once per day plus once per day per 2 mythos feats you possess you may attempt to twist a spell that is being cast within 60 ft. as an immediate action. To do so you must first identify the spell being cast and then make a caster level check against a DC of 11 + the spell’s caster level. You gain a bonus to this level check equal to the spell level of the spell to be affected. If you succeed on the check you cause the magic to backfire against the spellcaster, making the spell fail as you turn it against them causing them to suffer a penalty based upon the school of the spell they attempted to cast. These minor curses last for 1d4 rounds. If the spell is a dual school spell determine which of its two schools’ curses is applied randomly, if it is Universal roll 1d8 to determine which school it is treated as.
Abjuration: The caster suffers a -2 penalty to AC and saves.
Conjuration: Any item the caster holds has a 50% chance, rolled each round it is held, of being teleported 10 ft. away from the caster in a random direction.
Divination: The caster is partially blinded and deafened giving them a -8 penalty on Perception checks, and causing all creatures to have concealment to the caster, and areas within shadowy illumination to have total concealment unless viewed with darkvision.
Enchantment: The caster has a 50% chance each round of being struck mute for that round rendering them unable to talk.
Evocation: The caster takes 3d6 energy damage of a random energy type each round.
Illusion: The caster becomes only partially real dealing 70% damage, and spells and abilities they use having only a 70% chance of affecting creatures.
Necromancy: The caster suffers a negative level each round, these negative levels fade when the curse fades, never becoming permanent.
Transmutation: The caster suffers a -2 penalty to their Int, Wis, and Cha.
Journal of Madness [Mythos]
You scribble the mad insights of your dread masters within a book or series of tomes, writing within them blasphemous words of nightmare and madness.
Prerequisites: Servant of the Old Ones, must possess a fixed amount of spells known which you cast spontaneously.
Benefit: You maintain a journal of the mad revelations of your dreads masters. For each level of spells known you possess, select a single spell from your spell list or a spell with the Mythos descritor which is 'written' in this journal. Each day when you regain your spells slot per day you may consult this journal to temporarily exchange one or more of your spells known with spells of the same level within this journal gaining them as a spell known for the day in exchange for the spells chosen to exchange; this exchange lasts until you next regain your spells slot per day. Whenever you gain access to a new level of spells known you gain a new spell in your journal of the same level.
The writing in your journals is in fact merely blasphemous and nightmarishly disturbing gibberish. It contains no true magical insights, and the change of spells known is merely a delusional placebo effect. If you lose your journal(s) you may make a new one with merely a week of writing of your nightmares and mad 'insights'.
Maddening Breath [Mythos, Monster]
Your breath carries your madness with it, a corruptive force which infects the mind and drives your foes to madness.
Prerequisites: Constitution 13+, Charisma 13+, you must possess a breath weapon, Servant of the Old Ones.
Benefit: When you use your breath weapon you may elect to release a maddening breath. All creatures damaged by your breath weapon suffer 1 point of Wisdom damage per 2 mythos feats you possess, if they succeeded on a save to reduce the damage dealt by your breath weapon this Wisdom damage is reduced by half. Once you have used your maddening breath you cannot use it again for 1d4+1 rounds even if you could use your breath weapon more quickly; if you use multiple breath weapons at once your Maddening Breath only applies to one of those breath weapons.
Psalm of Madness [Bardic, Mythos]
You sing a song of praise and glorification of all those things that whisper to your mind and all the horrid delusions that writhe in your brain.
Prerequisites: Bardic Performance class feature, Servant of the Old Ones, Perform 6 ranks.
Benefit: When you use bardic performance you may instead sing a Psalm of Madness. Any non-mythos creatures or non-mythos cultist hearing you sing suffers 1 point of Wisdom damage per round, a Will save (DC 10 + ½ your Bard level + your Cha modifier) every round negate the Wisdom damage, once a creature suffer a number of Wisdom damage equal to their character level they become immune to Wisdom damage inflicted in this way (even by other psalms of madness) for 2 days. A creature is not aware of this effect unless they succeed on a Sense Motive check (same DC of the bardic performance).
Your Inspire Courage (if any) is also irrevocably altered. It no longer has any effect on non-mythos creatures or non-mythos cultist. For mythos creatures and mythos cultist its bonus to saves now applies to all mind-affecting effects and not merely charm and fear and grant immunity to Fear.
Remnant of Sanity [Mythos]
Your mad gods have seen fit to leave you with a remnant of your sanity to better serve them. Weaving it into the psychic force of your mind you hold your will in place, releasing yourself into madness when mentally threatened.
Prerequisites: Servant of the Old Ones, ability to cast spell.
Benefit: When you make a Will save against a mind-affecting effect you may expend one of you higher spell prepared or spell slot that you have available at that time (a sorcerer 10th must start consuming his 5th level slots, if he ran out of them all he must consume one of 4th and so on) to add your spellcasting modifier to your saving throw as a profane bonus. You cannot expend at-will spell-like abilities, cantrips, or spells/spell slots that can be used without a daily limit. You must declare this ability before making the roll.
Step of the Silver Key [Mythos]
You move out of phase with the world your steps carrying you between worlds seeming to flicker in and out of existence as you move.
Prerequisites: Servant of the Old Ones, 1 other feat with Servant of the Old One as a prerequisite, Profession (Yog-Sothothery Philosopher) 10 ranks.
Benefit: As a free action you may take 2 Wisdom drain which cannot be prevented or reduced in any way, to use dimension door as a spell-like ability with a caster level equal to your ranks in Profession (Yog-Sothothery Philosopher). You can’t teleport a distance greater than twice your base speed in this way, and you must have both line of sight and line of effect to your destination. After casting dimension door, you can take any actions you still have remaining on your turn. For the rest of the round in which you use this effect you seem to flicker in and out of existence as you move, actually teleporting extremely short distances, and any attacks made against you while you are moving suffer a 50% miss chance. While you cast this spell-like ability you can make a DC 25 Profession (Yog-Sothothery Philosopher) check as a free action, and if you succeed, for the rest of the round you ignore dimensional anchor and other effects that prevent teleportation. The Wisdom drain suffered with this feat, is automatically removed after 24 hours. This feat count as dimensional agility for prerequisites.
Unbalanced Reciprocity [Mythos]
His answer was death, my answer was madness.
Prerequisites: Profession (Yog-Sothothery Philosopher) 5 ranks and Servant of the Old Ones or Madness domain (or its subdomains) class feature.
Benefit: Once per day, if you are successfully damaged by a melee attack, you can chose to inflict a madness (chosen by you and the GM based on the past experience and mentality of the creature, for selecting an appropriate) on the attacker with an onset of instantaneous as an immediate action. A successful Will save (DC 10 + ½ your character level + your higher mental modifier) negates thie effect, homewer you only expend the daily use of this ability if the subject fail its save. A subject that makes its save is immune to this effect generated by you for 24 hours.
Words of Binding Madness [Mythos]
You are able to use conversation to draw a creature into a web of madness, subtly altering their world view as you do so, making them perceive you in the best light possible even as they begin to see the world in a new, darker light.
Prerequisites: Charisma 15+, Bluff 6 ranks, Diplomacy 6 ranks.
Benefit: You gain a +2 profane bonus to Bluff and Diplomacy checks. In addition by talking to a single humanoid creature for 1 minute you may, 1/day work words of madness and despair into their psyche causing yourself to seem to be a deeply trusted friend even as you work a sense of depravity into their psyche. The target must make a Will save (DC 10 + ½ your character level + your Charisma modifier) or be affected as if by Charm Person for 1 hour. A Restoration, Heal, or Greater Restoration spell immediately ends this effect.
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