MacConnell
Creator of The Untamed Wilds
... Bjorn will ready... dead run at the Hunting Gate guards...
... Coldtree will... cause a stiff breeze... run to find...
Coldtree: 45 (Soullessness)
Tehn: 38 (Soullessness), 31 (Athletics)
Bjorn: 31 (Blur)
Deviards: 40 (Blur)
Tehn: 38 (Soullessness), 31 (Athletics)
Bjorn: 31 (Blur)
Deviards: 40 (Blur)
Coldtree: 200(bend) - 157 = 43
Tehn: 80 - 174 = ~0
Bjorn: 200(move) - 168 = 32
Deviards: 200(bend) - 168 = 32
Tehn: 80 - 174 = ~0
Bjorn: 200(move) - 168 = 32
Deviards: 200(bend) - 168 = 32
Coldtree: 35(aggression) + 25(accuracy) + 48(fury) + 64(d100) = 172
Tehn: 32(finesse) + 43 + 31(clarity) + 69 = 175 + 31(athletics) = 206
Bjorn: 26 + 38 + 27 + 75 = 166
Deviards: 30 + 20 + 40 + 69 = 159
Coldtree: 35(readiness) + 25(avoidance) + 36(analysis) + 64(d100) = 160 + 45(soullessness) = 205
Tehn: 32 + 43 + 31 + 69 = 175 + 38(soullessness) = 213
Bjorn: 23 + 32 + 31 + 75 = 161 + 31(blur) = 192
Deviards: 30 + 20 + 40 + 69 = 159 + 40(blur) = 199
213 - 159 = 54% * 21 = 11 - 4 = 7
206 - 159 = 47% * 21 = 9 - 4 = 5
Tehn: 32(finesse) + 43 + 31(clarity) + 69 = 175 + 31(athletics) = 206
Bjorn: 26 + 38 + 27 + 75 = 166
Deviards: 30 + 20 + 40 + 69 = 159
Coldtree: 35(readiness) + 25(avoidance) + 36(analysis) + 64(d100) = 160 + 45(soullessness) = 205
Tehn: 32 + 43 + 31 + 69 = 175 + 38(soullessness) = 213
Bjorn: 23 + 32 + 31 + 75 = 161 + 31(blur) = 192
Deviards: 30 + 20 + 40 + 69 = 159 + 40(blur) = 199
213 - 159 = 54% * 21 = 11 - 4 = 7
206 - 159 = 47% * 21 = 9 - 4 = 5
Coldtree: 31(bending) + 38(push) + 146(d100) = 215
Bjorn: 53 + 32(shock) + 83 = 168
Deviards:
Coldtree:
Tehn:
Bjorn:
Deviards: 30 + 20 + 115 = 155 + 50(grounding) = 205
215 - 155 = 60% * 6 = 4
Bjorn: 53 + 32(shock) + 83 = 168
Deviards:
Coldtree:
Tehn:
Bjorn:
Deviards: 30 + 20 + 115 = 155 + 50(grounding) = 205
215 - 155 = 60% * 6 = 4
G1: 10 - 7 - 5 = -2, incapacitated.
G2 & 3: Mind: 10 - 4 = 6, dazed.
G2 & 3: Mind: 10 - 4 = 6, dazed.
The image of all Deviards blur as each one begins to move. The one next two Tehn swings a hammer, and the both at the slave pen run toward Tehn, seeing that Coldtree is also moving in that direction. The one at the main also runs toward Tehn and Coldtree, while the one at the hunting gate runs toward Bjorn.
The encampment is rather small, being only about 20 strides in length from the hunting to the main gate, but Nigel Coldtree cannot yet generate an area of effect. Seeing that the slave pen guards are the closer threat, he simply waves his hand, as he begins to run, and a strong gust of wind whips up dust, swirling it around those two and stinging their eyes. As he rounds the corner of the structure on his left, he sees that Tehn is already engaged with a, previously, unseen opponent.
Tehn blocks the hammer strike with his left saber, sticking his right through the leather armor and into the chest, just below the left clavicle, pulling his left back across the torso as he moves away. That Deviard falls, not dead but no longer a physical threat.
The slave pen guards reach Tehn and Coldtree, as Bjorn and the hunting gate guard reach each other. Lightning plays across the carving axe of Bjorn as he swings it. Sparks fly as the axe is blocked by the Deviard's metal shield, neither able to hurt the other. Taking a step toward the slave guards, neither Coldtree nor Tehn is hit, but neither can hurt the new opponents either. The main gate guards close on Tehn and Coldtree.
Coldtree: full wellness
Harnin arrows: 17
Tunic: 52
Tehn: full wellness
Saber: 20 - 3 = 17
Tunic: 52
Bjorn: full wellness
Harnin arrows: 17
Tunic: 52
Tehn: full wellness
Saber: 20 - 3 = 17
Tunic: 52
Bjorn: full wellness
Currency:
Standard Earnings: 360 shillings / 10 days
Shillings: 437
Harnin Bucklers: 2
Harnin Hammers: 12
Animal Parts:
Ant Pinchers: 5, (Cohesion +1)
Ant Stingers: 1, {Toxin x2}
Beetle Elytra: 5 pair (deflect 4, soak 2)
Coot Feathers: 1 set, (Cohesion +1)
Goat Beard Talisman: {Will +2}
Greenjay Feather Talisman: ??
Harvester Feather Talisman: 1, (Health +1)
Porcupine Quill: 1, {Cohesion +2}, (toxicity x 3)
Roadrunner Feather Talisman: 2: ??
Ores:
Aluminum: 4, (Motility +2), {Shock x3}
Tin: 1, (Persona +1), {- Mind x 2}
Zinc: 7, (Health +1), {+ Body x 2}
Whitish Metal: 4, ??
Plants:
Berserker Flowers: 1 measure, {+ Strength x2 / - Mind x3}
Dried Flowers: 2: ??
Mend Leaves: 3 measures, {Restore x 2}
Stone:
Bloodstone: 1, {Health +1}
Coal: 1, (heat x3)
Emberstone: 1, {Confluence +2}
Flint: 1, (Shock x2)
Heartstone: 1, {Confluence +1}
Lodestone: 9, (shock x 3)
Milkstone: 1, {Will +2}
Slate: 3, {Sound x2}
Slickstone: 4, {Frostbite x3}
Oddities:
nothing here
Standard Earnings: 360 shillings / 10 days
Shillings: 437
Harnin Bucklers: 2
Harnin Hammers: 12
Animal Parts:
Ant Pinchers: 5, (Cohesion +1)
Ant Stingers: 1, {Toxin x2}
Beetle Elytra: 5 pair (deflect 4, soak 2)
Coot Feathers: 1 set, (Cohesion +1)
Goat Beard Talisman: {Will +2}
Greenjay Feather Talisman: ??
Harvester Feather Talisman: 1, (Health +1)
Porcupine Quill: 1, {Cohesion +2}, (toxicity x 3)
Roadrunner Feather Talisman: 2: ??
Ores:
Aluminum: 4, (Motility +2), {Shock x3}
Tin: 1, (Persona +1), {- Mind x 2}
Zinc: 7, (Health +1), {+ Body x 2}
Whitish Metal: 4, ??
Plants:
Berserker Flowers: 1 measure, {+ Strength x2 / - Mind x3}
Dried Flowers: 2: ??
Mend Leaves: 3 measures, {Restore x 2}
Stone:
Bloodstone: 1, {Health +1}
Coal: 1, (heat x3)
Emberstone: 1, {Confluence +2}
Flint: 1, (Shock x2)
Heartstone: 1, {Confluence +1}
Lodestone: 9, (shock x 3)
Milkstone: 1, {Will +2}
Slate: 3, {Sound x2}
Slickstone: 4, {Frostbite x3}
Oddities:
nothing here
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