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Le Redoutable's Catchall Threads


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le Redoutable

Ich bin El Glouglou :)
6 Cha G ( Warrior ) - Impact / Prestige / Glory
5 Dex C ( Cook ) ---- Recipes / Antidotes / Empathy / Tools
4 Int P ( Thinker ) - Awakening / Awareness / Intuition
3 Str A ( Acrobat ) - Swiftness / Reaction Time Adjustment / Skill / Initiative
2 Wis Y ( Yoghin ) -- Peace / Harmony / Hierarchy / Morale
1 Con O ( Orator ) -- Truth / Breathing / Coherence / Cohesion / Chi


:)
 

le Redoutable

Ich bin El Glouglou :)
720 ways to interact with the six GAYCOP things

Class Types :

6 Sorcerous
5 Master
4 Champion / Herald
3 Professional / Fighting / Dangerous
2 Amateur
1 Debutant

ex :
you can put your G stat in any of the six Class Types;
then you can put your A in any of the remaining five Class Types ( call'em CT )
then Y,
then C,
then O
so you have a choice of 6*5*4*3*2 = 720 Class Combinations

:)
 

le Redoutable

Ich bin El Glouglou :)
there are 36 Classes ( six from each CT ) and you will use only 21
( you have six Classes from the first CT , then five more come from the second CT etc )

ex: ( still experimental )
Y 6 Cleric
Y 5 Ruler
Y 4 Diplomat
Y 3 Spy
Y 2 Thief
Y 1 ??

the Upper CT is called Sorcerous ( because you have Spellcasting Ability from one of the GAYCOP Sorcerous CT )

G 6 ===> Bard
C 6 ===> Illusionnist
P 6 ===> Psionicist
A 6 ===> Elementalist
Y 6 ===> Cleric
O 6 ===> Druid

:)

( that's all for today; Hello Morrus :) )
 


le Redoutable

Ich bin El Glouglou :)
Hey ! already an update !

in lieu of GAYCOP we best use
(B)ard
(C)leric
(D)ruid
(E)lementalist
(I)llusionnist
(P)sionicist

so from now on let's call this system the BCDE_IP :)
 

le Redoutable

Ich bin El Glouglou :)
... lol

WB or GB
YC
OD
AE
CI
TP or PP

or is it

BG ( like in Baldur's Gate )
CY ( Cyan )
DO ( the Path, the Do )
EA ( Electronic Arts )
IC ( ?? )
PP ( Pappy Boyington )

:)

( worthless data lol )
 


le Redoutable

Ich bin El Glouglou :)
here a little system :

First you have a Global Level ( GL )
Second, you have six stats ( Str,Dex,Con,Int,Wis,Cha )
Then, with each GL you choose a Stat_Xp_Arrangement ( SXA )
SXP is, for example_1 :
+1 xp for Str
+2 xp for Int
+3 xp for Wis
+4 xp for Con
+5 xp for Dex
+6 xp for Cha

you can use any arrangement only once,
but you can example_2 :
+1 xp for Str
+2 xp for Int
+3 xp for Wis
+4 xp for Con
+5 xp for Cha
+6 xp for Dex

then, Stats Levels ( SL ) are
SL - xp
1 -- 1
2 -- 3
3 -- 6
4 - 10
5 - 15
6 - 21
7 - 28
8 - 36
9 - 45
10 - 55

etc

so, a GL 2 character using example_1 + example_2 would have SXP of
+1 xp for Str
+2 xp for Int
+3 xp for Wis
+4 xp for Con
+5 xp for Dex
+6 xp for Cha
+1 xp for Str
+2 xp for Int
+3 xp for Wis
+4 xp for Con
+5 xp for Cha
+6 xp for Dex
i.e.
2 xp for Str ===> Str Level 1
4 xp for Int ===> Int Level 2
6 xp for Wis ===> Wis Level 3
8 xp for Con ===> Con Level 3
11 xp for Dex ===> Dex Level 4
11 xp for Cha ===> Cha Level 4

:)
 

le Redoutable

Ich bin El Glouglou :)
The 2d10 system :

( back to GAYCOP )
now all of GAYCOP Stats range from 1 to 8 :

8 (I)ndependant / (V)oid / (E)mptiness / (N)irvana
7 (T)eacher
6 (H)elper
5 (J)oker
4 (W)orker, using (C)alling ( as from the Marvel SAGA rpg )
3 (D)epressive
2 (M)otivated / (C)onfident
1 (L)ucky

then, we apply a modifier from -1 to +2, based on .Level ( so each Stat provides a Rank.Level value )

+2 (O)verriding ( like a (C)hampion Sportsman )
+1 (G)lue / (S)tick to the Situation
+0 (D)etachment / (F)reedom ( No Challenge )
-1 (R)enouncement ( or (A)bjuring )

.Level is used with a roll of 2d10, and modifier depends on results of the 2d10 rolls :
if d1 and d2 are above .Level ( d1>.Level and d2>.Level ) then apply a -1 to the Rank of the Stat involved
if d1<=.Level, or d2<=.Level then Rank is unchanged
if d1<=.Level and d2<=.Level then apply a +1 to the Rank of the Stat involved
if d1 + d2 <= .Level then apply a +2 to the Rank of the Stat involved

:)
 
Last edited:

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