• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

D&D (2024) How Does Greyhawk Fit In To The New Edition?

Dungeon Master’s Guide contains a sample setting—and that setting is, indeed, Greyhawk.

IMG_3568.webp


According to Game Informer — “the surprising importance and inclusions of what is arguably the oldest D&D campaign setting of them all – Greyhawk.”

So how does Greyhawk fit in? According to GI, the new 2024 Dungeon Master’s Guide contains a sample setting—and that setting is, indeed, Greyhawk. Not only that, but the book will come with a double-sided poster map with the City of Greyhawk on one side and the Flannaes on the other—the eastern part of one of Oerth’s four continents.
IMG_3569.jpeg

Even as the multiverse of D&D worlds sees increased attention, the Dungeon Master's Guide also offers a more discrete setting to get gaming groups started. After very few official releases in the last couple of decades, the world of Greyhawk takes center stage. The book fleshes out Greyhawk to illustrate how to create campaign settings of your own. Greyhawk was the original D&D game world crafted by D&D co-creator Gary Gygax, and a worthy setting to revisit on the occassion of D&D's golden anniversary. It's a world bristling with classic sword and sorcery concepts, from an intrigue-laden central city to wide tracts of uncharted wilderness. Compared to many D&D campaign settings, it's smaller and less fleshed out, and that's sort of the point; it begs for DMs to make it their own. The book offers ample info to bring Greyhawk to life but leaves much undetailed. For those eager to take the plunge, an included poster map of the Greyhawk setting sets the tone, and its reverse reveals a map of the city of the same name. "A big draw to Greyhawk is it's the origin place for such heroes as Mordenkainen, Tasha, and others," Perkins says. "There's this idea that the players in your campaign can be the next great world-hopping, spell-crafting heroes of D&D. It is the campaign where heroes are born."
- Game Informer​

 

log in or register to remove this ad


log in or register to remove this ad

Retreater

Legend
Why are we getting excited about something that's likely going to be around 10 pages? This isn't like a full Greyhawk campaign setting. It's going to be a section of what's traditionally the most anemic book in the line - put in largely to pander to old-timers who wouldn't have purchased the book without it.
 

bmfrosty

Explorer
Wow, I'm very surprised! I figured they'd keep pushing the Forgotten Realms, especially after Baldur's Gate 3!

Which isn't to say that the first setting book or adventure won't be set in Faerûn, I just expected it to get the core rulebook treatment.
I have no doubt that they're going to keep pushing FR. I'd think that they'd use Greyhawk to show how a DM can keep it grounded if you don't want your players to be things like Kenku Spore Wardens.

I like the idea that the books may tag things as core classes and races.
 



Whizbang Dustyboots

Gnometown Hero
My first setting was Oerth, so long ago that we had to infer a lot of the setting from bits mentioned in the duo-tone modules, prior to the folio and then Greyhawk boxed set. So I will certainly smile nostalgically reading these pages.

It's probably sufficient to power plenty of games -- I've run a campaign since 2006 with the not-Ptolus parts of the Ptolus book, which is probably as many pages as this will receive in the DMG. And I've always fantasized about running a campaign using the not-Manifest parts of 3E's Ghostwalk, which always looked like a neat little campaign world.

Oerth's inclusion doesn't make me more or less likely to buy the DMG. But as a 50th anniversary play, it's a pretty obvious inclusion. (They weren't going to pick Blackmoor.)
 
Last edited:





Remove ads

Remove ads

Top