• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

D&D 5E Something Terrible Is Happening With Bags Of Cheese

Get in, nerds—we’re going to Curdello.

King Cheese WEB.jpg

EN5ider brings to bear an unforgettable adventure into delicious and aromatic realms heretofore unimagined. Not all is well in this wondrous kingdom of cheese however—the bags of cheese feeding the population have gone awry and it is in dire need of capable adventurers to avert catastrophe!

Each week EN5ider gives you 5E supplements and adventures in your inbox for less than the cost of a cup of coffee! Join EN5ider and get instant access to the library of 570+ articles!

Not sure? Check out some of our free articles first, including a complete adventure, the smart-fighting savant class, a thrilling sidequest, the truth THEY don't want you to know, and an epic quest you might find famili—on second thought nevermind, it’s very silly.


Lately on EN5ider:
  • 575. Adventure: King Cheese’s Holey Dilemma. In the aftermath of a harvest festival attack the PCs follow after the strange cheese creatures at the source of the havoc, led into a cave and a crawling tunnel that takes them to the realm of Curdello. Once there they follow cheeseling tracks into Goudaville (the only settlement of the Demiplane of Cheese) and soon after are invited to meet with King Cheese himself! The adventurers learn that bags of cheese are at the heart of troubles here and abroad, tasked with acquiring the rarest of these magic items that haven’t yet been compromised. To do so the party must travel to a handful of other planes (Ingens, Mergia, Objectio, Terrapolis, and Veskrollo) where they’ll buy, rediscover, steal, swindle, or take the enchanted sacks. Their return to Curdello reveals the villain behind it all and the party must battle to save King Cheese from regicide! Delectably designed by Mike Myler for 4–5 PCs of 3rd–4th level, illustrated by Matt Hilker and Indi Martin, featuring the cartography of Jori Hollander and Mik Holmes.
  • 574. Intriguing Organizations: The Jackals. When an adventuring party's corpses are found in a dungeon one question reigns: what happened to all their stuff? The Jackals are the answer. This group of ne'er-do-wells thrive by scavenging from the fools that die by the spikes, poison, or other deadly implements of their traps. Goblins, kobolds, humans—anyone can be counted among the Jackals provided they are clever and vicious enough to survive the rest of the pack. Includes the howler (CR 4) and longfang (CR 7). Deviously designed by Andrew Engelbrite, illustrated by Ali Parlagi.
  • 573. Villain Spotlight: Garr, Destroyer of Rivals. Adventuring means a certain amount of competition—sometimes against oneself or the constraints of time, but it often results in racing against peers just as eager to rescue the prince, slay the dragon, stake the vampire, and save the kingdom. In all the realms there is no greater rival for an adventurer than the dwarf known only as Garr. Famed throughout the lands for his prowess, perseverance, and focus, once he's set his sights on someone as a potential worthy competitor nothing can stop him in his pursuit to prove that he's better regardless of what the are competing over. Doggedly designed by Michael McCarthy, illustrated by Herman Lau.
  • 572. Enchanted Trinkets: Tavern Specials. Adventurers aren't going to drink swill and grog unless they have to—these are individuals with the discerning taste and deep enough pockets to afford to the very finest of libations. Whenever the party next hits up the tavern consider including these more than a half dozen wondrous concoctions like dark elven absinthe, the gnomish wallbanger, living rumcube, or a drink with flavor as loud as its namesake: the shrieker kombucha. Deliciously designed by Andrew Engelbrite, illustrated by Fabian Parente.
  • 571. Dangerous Scenarios: The Mierogovani Job. Money and the Mierogovani aren't synonymous in Elissar, but it's hard to bring up the matter of coin in Allesund without this wealthy family being involved in one way or another. One of the ways they've climbed to such lofty heights has to do with an open challenge put forth to adventurers, criminals, and everyone else besides: successfully break into their vault, get back out, and they'll pay you to do it. Does the party have what it takes to sneak their way inside, escape undetected, and collect the massive reward? Deceptively designed by Tyler Omichinski, illustrated by Yeysson Bellaza, featuring the cartography of Dyson Logos.
 

log in or register to remove this ad

Mike Myler

Mike Myler

Ramaster

Adventurer
That cheese adventure sounds hilarious. That's the fun kind of plane hopping adventures we need to make the setting more appealing. Very imaginative!
 

Mike Myler

Have you been to LevelUp5E.com yet?
That cheese adventure sounds hilarious. That's the fun kind of plane hopping adventures we need to make the setting more appealing. Very imaginative!
Thanks! We mostly keep to serious and dramatic adventures, but a little whimsy every once in a while is good for the soul. :lol:
 



Related Articles

Remove ads

Remove ads

Top