Yesterday afternoon I did my first campaign mapping for a while (since I wrote up star maps for Traveller).
I copied a 16 x 14 hex area of the GH map onto a sheet of hex paper I found in my cupboard - from the SW of the Bluff hills across to Calbut and the Griff Mountains, down to Stoink in the bottom left corner and the tip of the Gamboge Forest in the bottom right. I then marked on our settlements and adventure locations - the Wizards's Tower and Forgotten Temple Complex, the village of Nulb, and the Tower of Stars, the Moathouse and Mim's Dell. A week or so ago I was looking through the Iuz the Evil supplement and learned about the Pentress fortresses, and so also added Dour Pentress as a Religious Bastion at the edge of the Troll Fens.
This morning I wrote up a settlement list:
*Calbut - Borderland Fortress
*Riftcrag (including the five Leering Keeps on the N edge and E end of the Rift Canyon) - Borderland Fortress
*Dour Pentress - Religious Bastion
*Ogburg - Religious Bastion
*Wintershiven - Walled Town
*Rookroost - Walled Town
*Midmeadow - Busy Crossroads
*Nevond Nevnend - Busy Crossroads
*Redspan - Busy Crossroads
*Radigast City - Dilapidated Port
*Stoink - Bustling Metropolis
The relative change in significance of Rookrost and Stoink, compared to canonical Greyhawk, reflects events in my RM campaign about 30 years ago, when one of the PCs carried an extremely virulent plague into Rookroost.
The choice to have Stoink as a Bustling Metropolis was made back in
the second session of this Torchbearer campaign: I wanted the players to be able to take their PCs to a Hotel, for recovery purposes, and for reasons that now escape me opted for Stoink for this purpose. But it's not a terrible idea, given the geography.