Patchwall 10, CY 963: (10 Days Ago; today is Patchwall 22nd.)
Burne stops the party as they are about to depart this morning; as a reward for rooting out the cultists in his town, Burne shares a secret with the party; Burne, a powerful wizard in his own right, is the apprentice of a powerful Arch Mage by the name of Bardulok The Faithful, who lives nearby in the city of Verbobonc. Bardulok has created 4 permanent Teleportation Circles for Burne, in a special chamber inside Burne's fortress; one of which goes to the common room of the Greyhawk Mage Guild, another which goes to the common room of the Verbobonc Mage Guild, and the last two of which go to places that Burne felt he might need to return to one day: The Great Hall of the Moathouse, and the northern stretch of road that leads to the hamlet of Nulb (about 300 yards north-northwest of the main bridge.)
Burne says that the party can make use of the Moathouse and Nulb circles for free, virtually anytime they wish, because their actions serve the good of the town. He says that the other two circles may be used at a cost of 100 gp. per person, per trip. All trips through the circles are one-way, i.e., there are no circles at the destination areas that permit a return trip. All of the circles are keyed to the voices of either Bardulok or Burne, so one of the wizards must be present for the circles to be used. Unlike the standard Teleportation Circle spell, simply standing on one of the circles is not enough to activate it; a command word must be spoken by a keyed voice (either Bardulok or Burne.)