Art by Dmitry Burmak
Or they could just come up with their own thing? You could keep the same premise, kids from our world trapped in a D&D world looking for a way home, but make new characters, new stories, etc. Maybe even have the original characters show up in small parts, but really make something new.
I just don't get why people want to rehash old stuff into "modern" terms. The old stuff is great on its own, so why remake it? Look at all the movies nowadays that are remakes of older movies!?
I'm sure it seems odd to take this position to a lot of people, especially here, where one might argue why remake D&D if the early editions were "great on their own"? All I can say is the game is a living, breathing, growing, changing thing. But stories, art, film, etc. are different, I don't see them as something that changes, but should be appreciated for what they are, whenever and however they are made.
Well, that's going to bother me...forever now. (I don't think my own wrist even flexes in that direction.)Hank is going to find out real quick that's not how you hold a drawstring second he fires that arrow
Must be missing something as it doesn't look unnatural to me. There's several styles to holding the arrow/drawstring - I think he's using English style, not American though.Hank is going to find out real quick that's not how you hold a drawstring second he fires that arrow
I'm seeing it as he's holding it over the outside of his forearm--his right thumb is facing toward the left of his body--so if he were to raise and shoot with the bow perpendicular to the ground, his arms would actually be crossed, and the arrow would be outside his wrist.Must be missing something as it doesn't look unnatural to me. There's several styles to holding the arrow/drawstring - I think he's using English style, not American though.
The drawstring should be on the inside of his arm not on the outside. Otherwise that bow is going to take off a layer of skin when he fires it.Must be missing something as it doesn't look unnatural to me. There's several styles to holding the arrow/drawstring - I think he's using English style, not American though.
<EDIT> Oh, ouch, I think I see it now - his right arm is crossed under the string. That'd be a hell of a slap on a regular bow (though, his is energy...)
Or they could just come up with their own thing? You could keep the same premise, kids from our world trapped in a D&D world looking for a way home, but make new characters, new stories, etc. Maybe even have the original characters show up in small parts, but really make something new.
I just don't get why people want to rehash old stuff into "modern" terms. The old stuff is great on its own, so why remake it? Look at all the movies nowadays that are remakes of older movies!?
I'm not saying remake the old stories but with new art. I'm saying give the premise/IP to some amazing creators and create new stories with the old seeds. Make this YA/PG-13, not kids/G or PG stuff.I'm sure it seems odd to take this position to a lot of people, especially here, where one might argue why remake D&D if the early editions were "great on their own"? All I can say is the game is a living, breathing, growing, changing thing. But stories, art, film, etc. are different, I don't see them as something that changes, but should be appreciated for what they are, whenever and however they are made.