I am mulling ideas for my next campaign and one thing I have wanted to do is a fantasy supers game -- not D&D style fantasy, but a super hero world in its medieval era. Anyway, one element of the idea that interests me is doing the "zero to hero" thing but in context of skill and control, not power level. I am imagining characters with Justice League level super powers at "old D&D 1st level" skill. They would of course be hunted by people ("good" and "evil") that want to control their powers, go on adventures, fight villains, and all that, but with an eye toward increasing their control of their powers, with the actual power level remaining pretty flat.
What is a good system to model this? I could use SWADE with the Supers and Fantasy Companions. Alternatively, i could use a pure point buy game like M&M or even Champions. I am not sure if there are any bespoke supers games out there that would help get where I am trying to go.
Thoughts or ideas?
What is a good system to model this? I could use SWADE with the Supers and Fantasy Companions. Alternatively, i could use a pure point buy game like M&M or even Champions. I am not sure if there are any bespoke supers games out there that would help get where I am trying to go.
Thoughts or ideas?