- In the other older ones, including OD&D, 2e, 3/3.5e did you use them?
- Did you like having them front and center in 4e?
- Does 5e have enough, too much, or not even close?
With 1e old school grognards, every character rolls to see if it gets psionics. Sometimes it happens. We enjoy the psionic discipline powers. We normally never use the psionic combat mini game, but occasionally do for a separate mini game.
4e resolves all the issues with psionics, and presents it among the power sources. It took too long to come out with players options.
3e has the best Psionics so far. The Psion is awesome.
5e presents Psionics well as a kind of magic, including innate spell casting, and is heading in the right direction. I miss the Psion.
Now, the indy LaserLlama Psion is the best Psion so far.
The Psion class needs to be in the Players Handbook ... and, heh, it needs to be a version I like.
For D&D, I prefer Psionic uses normal D&D mechanics. But the Short Rest spell points are a better mechanic in its own right. The flavor is medievalesque animism of the innate power of each persons "soul" (
psyche). Psionic must be innate and personal.
I like less the flavor of crystals and farrealms. But crystals is perfect for a Psionic Artificer subclass (merging with the Archivist). Warlock patron is a good place to put the farrealms flavor.