This quote is amusing:
A skilled MC and a table of dedicated players can spend entire sessions of TSF without rolling a single die, yet explore dark, dangerous, and exotic lands, as well as underground caverns and dungeon complexes that offer both excitement and tension.
Yes, that game is called Make-Believe I think. If I'm going over a friend's house to play Make-Believe, kind takes the wind out of spending $9.99 since I already know the rules.
A skilled MC and a table of dedicated players can spend entire sessions of TSF without rolling a single die, yet explore dark, dangerous, and exotic lands, as well as underground caverns and dungeon complexes that offer both excitement and tension.
Yes, that game is called Make-Believe I think. If I'm going over a friend's house to play Make-Believe, kind takes the wind out of spending $9.99 since I already know the rules.