kapars
Adventurer
Monk:
Hit die:d6
Armor:None
Weapons:None
A naked pilgrim descends into darkness, a living statue stands fast in defiance of a despot, a craftsman faces down a mob with the tools of their trade.
Asceticism: Your armor class equals 11 + half your open gear slots rounded down.
Meditation: You may make a Wisdom check to replicate the effects of the following items : Rations (self only), Torches. If the check fails, you must rest before attempting Mediation for an item type.
Mastery: You may use any part of your body as a club (see weapons). You may wield the following as weapons with the stated properties:
Arrows, Crossbow bolts, Iron Spikes as Daggers
Pole: As Stave or Staff when sundered (see cursed scroll #3)
Any weapon used with Mastery has the Finesse property.
Talents: (Duplicate 2 - Reroll)
2: Meditation applies to lamps, oil
3-6: +2 to STR, DEX, WIS
7-9: +1 to Attack rolls and Damage
10-11: ADV on meditation checks for 1 chosen item
12: Choose talent or +2 to ability
Note: No DEX bonus to AC
Hit die:d6
Armor:None
Weapons:None
A naked pilgrim descends into darkness, a living statue stands fast in defiance of a despot, a craftsman faces down a mob with the tools of their trade.
Asceticism: Your armor class equals 11 + half your open gear slots rounded down.
Meditation: You may make a Wisdom check to replicate the effects of the following items : Rations (self only), Torches. If the check fails, you must rest before attempting Mediation for an item type.
Mastery: You may use any part of your body as a club (see weapons). You may wield the following as weapons with the stated properties:
Arrows, Crossbow bolts, Iron Spikes as Daggers
Pole: As Stave or Staff when sundered (see cursed scroll #3)
Any weapon used with Mastery has the Finesse property.
Talents: (Duplicate 2 - Reroll)
2: Meditation applies to lamps, oil
3-6: +2 to STR, DEX, WIS
7-9: +1 to Attack rolls and Damage
10-11: ADV on meditation checks for 1 chosen item
12: Choose talent or +2 to ability
Note: No DEX bonus to AC
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