emeraldbeacon
Adventurer
The challenge: How would you reflect a character with multiple personalities, in their D&D build? This could be due to Dissociative Identity Disorder due to past trauma; possession by some kind of external force (benign, hostile, alien, or anywhere in between) that can't break free; or even some kind of arcane binding of multiple individual souls within a single body. The specific backstory isn't important; what is important is the fact that multiple personalities exist, that may or may not share memories, and almost certainly have different motivations.
The various personalities may shift organically or suddenly, perhaps based on roleplay or combat situations (take any damage, and you roll on your "Alters" table to see what you get). But my question is more about the build; how would you mechanically create such a character? Would you stay within a single class, or multiclass? Which options would you choose, to make someone that could use a single character's skillset in wildly different ways?
My initial thoughts are to go with a class setup that has a lot of skill options (likely Bard or Rogue, possibly both), and a mix of different combat capabilities. Each personality comes at any given situation in their own way, using whatever talents they see fit to employ at the time. An arcane trickster, for example, could represent a well-meaning coward who always seeks to escape danger (emphasizing stealth and archery), a mercenary who's do anything for the right price (banking on social skils & agility); a arcane scholar seeking magical knowledge through any reasonable means (who focuses on intellectual skills & magic); and a enigmatic figure, both jovial and merciless, whose sole mission is to kill a certain someone (performance, stealth, and sneak attacks).
What other builds do you suppose would allow that kind of unusual versatility?
The various personalities may shift organically or suddenly, perhaps based on roleplay or combat situations (take any damage, and you roll on your "Alters" table to see what you get). But my question is more about the build; how would you mechanically create such a character? Would you stay within a single class, or multiclass? Which options would you choose, to make someone that could use a single character's skillset in wildly different ways?
My initial thoughts are to go with a class setup that has a lot of skill options (likely Bard or Rogue, possibly both), and a mix of different combat capabilities. Each personality comes at any given situation in their own way, using whatever talents they see fit to employ at the time. An arcane trickster, for example, could represent a well-meaning coward who always seeks to escape danger (emphasizing stealth and archery), a mercenary who's do anything for the right price (banking on social skils & agility); a arcane scholar seeking magical knowledge through any reasonable means (who focuses on intellectual skills & magic); and a enigmatic figure, both jovial and merciless, whose sole mission is to kill a certain someone (performance, stealth, and sneak attacks).
What other builds do you suppose would allow that kind of unusual versatility?