Nullzone
Explorer
And it's worth noting that, IIRC, 4e doesn't count distance through blocking terrain such as walls. So even if going around the corner takes you away from a straight line to the target, each squares is still technically taking you closer to the target.
No, you explicitly MUST count the absolute distance to target through blocking terrain and every square of movement must bring you closer radially.
This clause is present precisely for the reason of preventing the "charge around the corner" tactic.
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