Shardstone
Hero
Hmm ok. I like this. I asked not because I don't like the idea, but just because I want to see how it might look in written form. Maybe something like this.I do it like this:
Stomp. Melee Weapon Attack: +19 to hit, reach 75 ft., one Gargantuan or smaller target or prone or incapacitated target with the colossal trait. Hit: 307 (35d8 + 150) bludgeoning damage and fall prone. Until Godzilla uses its Stomp again or moves, the target is restrained. While restrained in this way, the creature (or another creature within 5 feet of it) can use its action to make a DC 27 Strength check. On a success, the creature relocates to an unoccupied space of its choice within 5 feet of Godzilla and is no longer restrained. Each creature within a 30-foot radius of the target must make a DC 27 Dexterity saving throw or take the same damage, knocked prone, and restrained as the target.
Stomp. Melee Weapon Attack: +X to hit, reach 30 ft., one target. Hit: X (XdX + N) force damage and the target falls prone and is restrained until Godzilla uses this action on another target. Each creature within a 30-foot radius of the target must make a Dexterity saving throw with a DC equal to the attack roll. On a success, they are moved to an empty space of their choice that is 30 ft away from Godzilla. On a failure, they suffer the same damage and effects as the original target of this creature.
Tail Swipe. Melee Weapon Attack: : +X to hit, reach 30 ft., one target. Hit: X (XdX + N) force damage and the target is moved backwards 15 feet and falls prone. Any creature in a 15 foot cone originating from Godzilla must make a Dexterity saving throw DC equal to the attack roll. On a failure, they suffer the same damage and effects as the original target of this creature.