A long-term project converting AD&D's Dark Sun to 5E, utilizing resources from 3rd edition resources (athas.org, Dragon magazine), innumerable homebrew projects, 4E material, and years of experience playing the setting. The goal was to preserve the 3 pillars of the setting: (1) unique and flavorful races, (2) psionics, and (3) defiling.
The Monster Manual file, even B&W, was too large for upload and instead is linked here. EDIT: version 1.0 updated March 2020.
Black & White v1.9 manual dropbox link here.
It contains 83 pages, including dozens of iconic creatures converted primarily from Dragon Magazine's 3rd edition conversion, except where those deviated materially from original AD&D design. In addition, a CR index is included with canon monsters from other sources, legal originally on Athas, as well as some that would probably be suitable, giving you a plethora of foes to toss at your PCs.
1.0 fixes:
The Monster Manual file, even B&W, was too large for upload and instead is linked here. EDIT: version 1.0 updated March 2020.
Black & White v1.9 manual dropbox link here.
It contains 83 pages, including dozens of iconic creatures converted primarily from Dragon Magazine's 3rd edition conversion, except where those deviated materially from original AD&D design. In addition, a CR index is included with canon monsters from other sources, legal originally on Athas, as well as some that would probably be suitable, giving you a plethora of foes to toss at your PCs.
1.0 fixes:
- Anakore, CR to 1/2
- Baazrag boneclaw attack to +7
- Beetle, agony. Ability clarified, attack reduced, requires touch
- Bog Wader, reduced attacks, attack bonus, CR to 1
- Braxat, increased melee reach to 10’
- Sand Cactus, increase attack, decreased AC, one success to escape all grapples
- Cha’thrang, reduced CR from 5 to 2 (error)
- Cistern Fiend, attack does ½ damage to those without bodily fluids, not 0
- Crodlu, attack reduce to +4 hit (herd animal, proficiency bonus only), CR to 1
- Erdland, attack reduced +4, CR reduced to 1
- Death field, multiple, changed to up to ½ of hit points
- Id Fiend, changed to monstrosity (avoids CR issue with being a beast with many psionic powers)
- Kank Drone, attack to +3 (unskilled)
- Tembo, death field not modified, tembos are nasty