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EN World: Tabletop RPG News & Reviews

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Review of Kobold Quarterly Issue #23 (Fall 2012) by Open Design

I got NSFW art in there!

Review of DUNGEON! Fantasy Board Game by Wizards of the Coast

It's damnably cheap! Just £12 here in England.

Review of Dungeon Crawler Miniatures

Not sure I agree with the 3.75 out of 5.0 score. The minis are all high quality. You know what you are buying ahead of time, so it's not like you are going to get blind-sided with randomly packaged minis you don't want or need. I'd give them a score of 4.0 or 4.5, with a 5.0 score reserved for an incredible sculpt and or paint job.

Wil Wheaton's TABELETOP #14: Pandemic

Wil Wheaton and guests Ed Brubaker (Writer—Captain America, Criminal, Angel of Death), Robert Gifford (Founder—Geek Chic), and Morgan Webb (Host—X-Play) play Pandemic over on Geek & Sundry's latest episode of Tabletop. Pandemic is a cooperative board game designed by Matt Leacock and published by Z-Man Games in 2008, based on the premise that four diseases have broken out in the world, each threatening to wipe out a region. The game accommodates 2 to 4 players, each playing one of five possible specialists: (dispatcher, medic, scientist, researcher or operations expert). The game is unlike most boardgames as the gameplay is cooperative, rather than competitive. Through the combined effort of all the players, the goal is to discover all four cures before any of several game-losing conditions are reached.

Review Triple-Play: Monsters of Sin: Avarice, Envy, and Lust by Open Design

An an Italian, it is my duty to correct the spelling of Dante's surname... :p It's Alighieri.

Pre-Release Review of 13th AGE (Part 2) by Pelgrane Press

Thanks so much for the review - I'm glad you like the game. The finished artwork and layout I hope will clear up your issues with the pre-release version. One minor point for clarity - 13th Age does not preclude the use of maps or miniatures. It simply removes the necessity for a grid, and makes maps and miniatures optional. We certainly used them in the game Rob ran for us at GenCon.

Pre-Release Review of 13th AGE (Part 1) by Pelgrane Press

Thanks for the review. A friend of mine pre-ordered this so we should check it out soon. Question though: with all the classes having unique talents and abilities is this game really as rules light and more free wheeling as it claims to be? And And the Monk is definitely worth checking out, as it reminds me of the old AD&D Monk without being a complete worthless mess at love levels. Of...

Review of Menzoberranzan: City of Intrigue by Wizards of the Coast

I would like to have had the crunch for 4E included, think I will pass. They're only doing no crunch because of 5E.

Pathfinder Review: Pathfinder Battles - Rise of the Runelords Miniatures

Great review. I collect miniatures but this is this first time I decided not to buy an entire set due to the high price. I guess I have finally been priced out of the market. I do intend, as you suggested, to strategically order some singles in the aftermarket.

Pathfinder Review: Rise of the Runelords Anniversary Edition

Nice review. I've had this on Amazon pre-order for months now and look forward to receiving it. I was originally going to convert over to Pathfinder from 4E, but have since decided to stick with 4E until Next arrives. Anyhow, how difficult do you think it would be to run this with 4E? I'm fine with ad hoc DMing, but I realize some conversions need more than "eyeballing" it. Do you think I...

Review of the Unofficial Living Greyhawk Bandit Kingdoms Summary by Casey Brown

An excellent review, Neuroglyph! I personally enjoyed the footnotes, and I didn't mind the lack of illustrations, but to each their own. One minor point, the letter the author received wasn't a C&D per se, but was served under the DMCA - while the physical book was pulled from sale until the issue was resolved (which took only a few weeks), the Kindle edition never ceased to be available for...

Pre-Release Review of Atlantis Rising by Z-Man Games

Game lenght How many times have guys played the game since this review? Is it one you go back to? I also wondered how long the game is to play. My group loves Arkham and Last Night on Earth and are always interested in new co-op/team games.

A Review of Dungeon Command by Wizards of the Coast

Great info once again! I would drop some XP, but it appears I have already done so recently ;)

Review of Heroes Against Darkness by Justin Halliday

"2010 to 2013 as the Era of the Retro-clones" The Retro-Clone movement must have been in high gear in 2008, since I have PBP and Yahoogroup PBEM retro-clone games dating from that time - I was just looking back over them yesterday! Castles and Crusades was not a retro-clone, but came out in 2004 Castles & Crusades - Wikipedia, the free encyclopedia - and got people thinking along those lines...

Review of Kobold Quarterly Issue #22 (Summer 2012) by Open Design

"Midgard."

Pathfinder Review: Advanced Race Guide

The tieflings are shortchanged vs the aasimars again... the ARG misses the worthwhile bit of the tiefling standalone product (like possible different ability modifiers that make the fiendish sorcery worthwhile at last). Aasimar gain racial feats for true flight and metallic skin while tieflings can at best gain small vestigal wings as a racial trait... The Merfolk have 3 +2 traits, natural...

This Week in TTRPG


Reviews

With The Making of Original Dungeons & Dragons: 1970-1977, Wizards is going back to the roots of the game, presenting material other histories have not.
Put the players within spitting distance of the fall of House Atreides and the rise of Muad’Dib.
For its first book of D&D's 50th anniversary year, Wizards is going big with a multiverse-spanning, multiverse-threatening adventure where players will face off against one of the game’s most legendary villains.
A great monster book on its own but also useful as a supplemental guide to pre-existing fantasy worlds.

Dungeons & Dragons

Hasbro will update the project and pitch to other networks and streamers
With The Making of Original Dungeons & Dragons: 1970-1977, Wizards is going back to the roots of the game, presenting material other histories have not.
The 2024 DMG cover has been revealed by the UK's Mirror newspaper.
For the small price of accepting a bit of healing from its quirky host you too can stay in this aged and storied temple.
Gold dragons no longer have wings--just like they used to be!
Hasbro CEO plays in an Eastern Adventures D&D campaign.

Industry News

D&D-powered cartoon fun from Cryptozoic Entertainment.
Developer tool released under Open RPG Creator (ORC) License.
SRD 5.2 will be released under Creative Commons next year.
One of only two TTRPG creators with four separate million dollar Kickstarters!
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