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The Gray Death is a 96 page full color hardcover adventure for Mutant: Year Zero. I was provided a print copy to review. Spoilers about the adventure follow.
In The One Thousand and One Nights Scheherazade saved her life by telling the Caliph one thousand and one stories, one night at a time. But in this RPG, after the one thousandth night, Scheherazade falls into an enchanted sleep and won’t wake. Brave the deserts sands to save her in the Scheherazade RPG. Scheherazade is a 168 page PDF of scimitar fights, flying carpets, canny genies and their...
The latest edition of Warhammer Fantasy RPG is built on a charming blend of old-school rules and modern sensibilities, and while Enemy in Shadows certainly does a wonderful job of capturing everything great about the setting, it sometimes feels held back by its devotion to a decades-old script. This is unfortunately a blemish on what is otherwise a really rather enjoyable little adventure. As...
Hello again my delightful darlings! We’ve got a special PAIZO NEWS ROUNDUP for y’all today: it’s a review of the Pathfinder Lost Omens Character Guide! It’s our first big crack at new character options since the release of, well, the Core Rulebook itself, so rev up your character generation engines and let’s get to work! OVERVIEW From a broad perspective, the Lost Omens Character Guide...
Anyone who knows me will wonder why it took me so long to get round to what is probably my favorite game of all time. However, I'm sad to say that in this example I'm not going to talk about the numbers. First Edition 7th Sea had some rather basic rules problems (mainly the importance of traits). While Second Edition actually fixes many of those issues, that isn't as useful as you might think...
It was hard to know what to expect when opening up a Robotech RPG. Would it be a game about giant robots punching each other through space or 80s pop-star drama? Would it be a campy slice of entertainment or a weirdly edited tangle of confusion? The answer, it turned out, was "yes".
Revising Hoard of the Dragon Queen and Rise of Tiamet into one book, Tyranny of Dragons (which was always the name for the unified adventure) makes sense for the fifth anniversary of Dungeons & Dragons' 5th Edition. If you didn't buy the original versions, picking up Tyranny is an easy choice if you like this sort of adventure (more on that in a minute), but a more complicated decision if...
Yes, you are reading that right, Tails of Equestria, that horse game. I am indeed talking about that game following the adventures of Pinky Pie, Twilight Sparkle and their friends in the magical land of Equestria where 'My Little Pony' is set. What is so great about it I'm adding it to a series that has previously featured Pendragon? Well, not only is it actually a great game (and I say that...
Travel through time, switch bodies, and solve a series of mysteries to save the world in the Tales from the Loop: Out of Time adventure. For GMs running games in the modern world, an additional three chapters provides adventure ideas covering antagonists, NPCs, locations, mysteries, and more.
There are many avenues to get oneself into role-playing games, but one such avenue that is making a come-back is the Solo adventure. Donathin Frye & Keanna Shaw have delivered a splendid example of a solo adventure that is still flexible enough for traditional play should you want it. Interested in going to hell? Well, put on your fire-proof boots and come along.
Gamers don't usually ask for a revision to an existing adventure unless it's to adapt it to a new edition, yet that's exactly why Wizards of the Coast produced the new edition of Tyranny of Dragons. Fans online have been asking for an updated edition for some time. The fact that Tiamat and the Cult of the Dragon, especially one very prominent Tiamat follower, factors into the newest adventure...
Have you been missing a level 1-20 epic adventure in your 5E gaming? Well James Introcaso and Johnn Four deliver an experience that is well beyond the typical in The Demonplague. SPOILER SPACE: There may be the tiniest of spoilers ahead (or perhaps not) as it can be hard to talk about an adventure without them. The Long & The Short: Demonplague is a dense and well written campaign, with...
I have to be honest. I have a lot of adult responsibilities going on. What Stephen King calls stark raving reality. So when Wendy’s (yes the hamburger joint) released an art and map filled 93 page RPG called Feast of Legends in PDF and in print at New York Comic Con I had to dive in (PDF for me).
Officers sacrifice us to unlock the powerful Whispers of otherworldly Things from beyond the torn Veil. We’re all at constant risk of Corruption. I have managed to escape so far, but soon there will be no one left. Tell Mother I’m sorry. I’m never going home. Never Going Home (PDF and print can be requested from Wet Ink Games on Facebook) is a unit focused role-playing game set in horror...
Play a judicator and try to keep law and order in the decaying enclave of Elysium. You want your House to lead the way back to the surface and a new dawn in Mutant: Elysium.
For all the swords, magic and monsters that run through the pages of Band of Blades it stands utterly distinct from traditional fantasy RPGs. Where others dream of shelf-spanning sagas, it instead captures the compact, carefully-plotted feel of a modern TV series – one soaked in all the darkness, blood and death that viewers could wish for.

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With The Making of Original Dungeons & Dragons: 1970-1977, Wizards is going back to the roots of the game, presenting material other histories have not.
Put the players within spitting distance of the fall of House Atreides and the rise of Muad’Dib.
For its first book of D&D's 50th anniversary year, Wizards is going big with a multiverse-spanning, multiverse-threatening adventure where players will face off against one of the game’s most legendary villains.
A great monster book on its own but also useful as a supplemental guide to pre-existing fantasy worlds.

Dungeons & Dragons

Hasbro will update the project and pitch to other networks and streamers
With The Making of Original Dungeons & Dragons: 1970-1977, Wizards is going back to the roots of the game, presenting material other histories have not.
The 2024 DMG cover has been revealed by the UK's Mirror newspaper.
For the small price of accepting a bit of healing from its quirky host you too can stay in this aged and storied temple.
Gold dragons no longer have wings--just like they used to be!
Hasbro CEO plays in an Eastern Adventures D&D campaign.

Industry News

D&D-powered cartoon fun from Cryptozoic Entertainment.
Developer tool released under Open RPG Creator (ORC) License.
SRD 5.2 will be released under Creative Commons next year.
One of only two TTRPG creators with four separate million dollar Kickstarters!
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