BOZ
Creature Cataloguer
i read somewhere that this demon lord was killed by a drow diety. do you still want to see me do some 3E stats for it (as it is therefore highly unlikely to be redone anywhere else)? 
Spider Swamp
Spider Swamp is a flat, foul, fetid patch of lowland on the Shining Sea Coast between Volothamp and Almraiven. It is fed by two small, sluggish rivers extending south from the Forest of Mir, as well as several springs in the swamp itself. The swamp is thick with vegetation, including sprawling, moss-covered cypresses, cedars, and other trees. The result is a shadowy, dark swamp that is still hot, humid, and breezeless. It reeks of decay, and is often referred to by Cali


es as the “Tenth Plane of Hell.” They do not know just how close that jest is to the truth.
The Spider Swamp is also a throughly evil place, filled with giant spiders, snakes, will-o’-wisps, poisonous toads, giant wasps, and minor demons of many shapes and descriptions. All of these creatures are under the control of a Demon Lord named Zanassu. Zanassu appears in the form of a great spider, 15’ across and 6’ high, and is simply called the Spider Demon by most of his subjects. In addition to the denizens of Spider Swamp, the Spider Demon has charmed many of the leaders of the nearby city of Volothamp (see description above). Zanassu’s description is as follows:
FREQUENCY: Unique (very rare)
NO. APPEARING: 1
ARMOR CLASS: -2
MOVE: 9î
HIT DICE: 103 hp
% IN LAIR: 60%
TREASURE TYPE: Fx2, R, U, V
NO. OF ATTACKS: 1
DAMAGE/ATTACK: 2-16
SPECIAL ATTACK: Poison (see below)
SPECIAL DEFENSES: See below
MAGIC RESISTANCE: 75%
INTELLIGENCE: Genius
ALIGNMENT: Chaotic Evil
SIZE: L
PSIONIC ABILITY: Nil
Attack/Defense Modes: Nil/Nil
LEVEL/X.P. VALUE: X/48,000
The Spider Demon’s bite requires a saving throw vs. poison at -4. A failed throw results in instant death; even if the saving throw is made, 3-18 points of damage is taken.
Zanassu is immune to poison, and takes only half damage from cold- and electricity- based attacks. He is not affected by non-magical weapons (even silver), though non-magical cold iron weapons will do half damage. Magical cold iron weapons get a +2 damage bonus. He saves as a 30th-level magic-user against all attacks (including magical ones that get past his 75% magic resistance).
In addition to the powers typical to all demons, the Spider Demon can at will, one at a time, once per round, use at the 30th level the following spell-like powers: charm monster, charm person, command, darkness (15-foot radius), detect good, detect invisible, dimension door, dispel magic, fly, invisibility, know alignment, protection from good (10-foot radius), speak with monsters, telekinesis (up to 5,000 gp), teleport, and unholy word once per day.
Zanassu can gate in the following types of demons, up to three times per day per type: 1-4 Type I, 80% chance of success; 1-4 Type II, 60% chance; 1-2 Type III, 50% chance; 1 Type VI, 10% chance; 1-6 Babau, 75% chance; 1-10 Chasme, 80% chance; and 1-4 Dretch, 30% chance. The Spider Demon can also summon, once per round, 1-20 of any of the six types of spiders (Giant, Huge, Large, Phase, Giant Water, and Giant Marine) he wishes. These spiders are under the permanent control of Zanassu, and remain until he is killed or voluntarily releases them. Should Zanassu be killed, he will not be allowed to return to the Prime Material Plane for 10 years. At the end of that time, however, it is certain he will return to exact his revenge.

Spider Swamp
Spider Swamp is a flat, foul, fetid patch of lowland on the Shining Sea Coast between Volothamp and Almraiven. It is fed by two small, sluggish rivers extending south from the Forest of Mir, as well as several springs in the swamp itself. The swamp is thick with vegetation, including sprawling, moss-covered cypresses, cedars, and other trees. The result is a shadowy, dark swamp that is still hot, humid, and breezeless. It reeks of decay, and is often referred to by Cali




The Spider Swamp is also a throughly evil place, filled with giant spiders, snakes, will-o’-wisps, poisonous toads, giant wasps, and minor demons of many shapes and descriptions. All of these creatures are under the control of a Demon Lord named Zanassu. Zanassu appears in the form of a great spider, 15’ across and 6’ high, and is simply called the Spider Demon by most of his subjects. In addition to the denizens of Spider Swamp, the Spider Demon has charmed many of the leaders of the nearby city of Volothamp (see description above). Zanassu’s description is as follows:
FREQUENCY: Unique (very rare)
NO. APPEARING: 1
ARMOR CLASS: -2
MOVE: 9î
HIT DICE: 103 hp
% IN LAIR: 60%
TREASURE TYPE: Fx2, R, U, V
NO. OF ATTACKS: 1
DAMAGE/ATTACK: 2-16
SPECIAL ATTACK: Poison (see below)
SPECIAL DEFENSES: See below
MAGIC RESISTANCE: 75%
INTELLIGENCE: Genius
ALIGNMENT: Chaotic Evil
SIZE: L
PSIONIC ABILITY: Nil
Attack/Defense Modes: Nil/Nil
LEVEL/X.P. VALUE: X/48,000
The Spider Demon’s bite requires a saving throw vs. poison at -4. A failed throw results in instant death; even if the saving throw is made, 3-18 points of damage is taken.
Zanassu is immune to poison, and takes only half damage from cold- and electricity- based attacks. He is not affected by non-magical weapons (even silver), though non-magical cold iron weapons will do half damage. Magical cold iron weapons get a +2 damage bonus. He saves as a 30th-level magic-user against all attacks (including magical ones that get past his 75% magic resistance).
In addition to the powers typical to all demons, the Spider Demon can at will, one at a time, once per round, use at the 30th level the following spell-like powers: charm monster, charm person, command, darkness (15-foot radius), detect good, detect invisible, dimension door, dispel magic, fly, invisibility, know alignment, protection from good (10-foot radius), speak with monsters, telekinesis (up to 5,000 gp), teleport, and unholy word once per day.
Zanassu can gate in the following types of demons, up to three times per day per type: 1-4 Type I, 80% chance of success; 1-4 Type II, 60% chance; 1-2 Type III, 50% chance; 1 Type VI, 10% chance; 1-6 Babau, 75% chance; 1-10 Chasme, 80% chance; and 1-4 Dretch, 30% chance. The Spider Demon can also summon, once per round, 1-20 of any of the six types of spiders (Giant, Huge, Large, Phase, Giant Water, and Giant Marine) he wishes. These spiders are under the permanent control of Zanassu, and remain until he is killed or voluntarily releases them. Should Zanassu be killed, he will not be allowed to return to the Prime Material Plane for 10 years. At the end of that time, however, it is certain he will return to exact his revenge.