JeffB
Legend
So I am running a small adventure series set in Xen'Drik (Eberron) for The Kids. Very classic/stereotypical Indiana Jones/The Mummy type thing. Accompany the Scholar to Xen'drik, find the 3 whatsits that will lead them to the City of Gold (mish-mashing a couple of the adventure outlines in Secrets of Xen'Drik). They have completed the first part and will be travelling into Drow Territory now, where they will come to realize they have been betrayed by the Scholar's superior-who is working with the Emerald Claw, and they have paid off/gained an alliance the Drow who have the second whatsit.. Think Belloche (?) from Raiders of the Lost Ark.
Anyhoo- my question- I am pulling the statblocks wholesale out of the 5E DMG for the Drow Priestess and Mage- Being that these are Xen'Drik Drow, what can I replace the summon demon actions with for both? I am already running some Giant Scorpions in the encounter (Vulkoor, of course). the characters are 10th level, so they can dish it out and take it. Should I have them summon some sort of other creature?......or maybe another ability to replace the demon summoning?
Thoughts? It's late and I am burnt out prepping tonite (the game is tomorrow).
Anyhoo- my question- I am pulling the statblocks wholesale out of the 5E DMG for the Drow Priestess and Mage- Being that these are Xen'Drik Drow, what can I replace the summon demon actions with for both? I am already running some Giant Scorpions in the encounter (Vulkoor, of course). the characters are 10th level, so they can dish it out and take it. Should I have them summon some sort of other creature?......or maybe another ability to replace the demon summoning?
Thoughts? It's late and I am burnt out prepping tonite (the game is tomorrow).