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<blockquote data-quote="Worldres" data-source="post: 8681300" data-attributes="member: 7029564"><p>I meant to respond to this right after you posted it, and then I got caught up with work. So, sorry for the super late response! Please know that I read the first line of this quote to my players mid-game and everybody cheered. Making Catherine a twin was one heck of a coincidence. </p><p></p><p>And yes, that is the plan! She will insist that she is still vital to assassinating Aodhan and supposedly securing the crown for the Ob, so Nic will give her this one last chance, with Amielle supervising. Once Catherine arrives at the palace with a nobleman as hostage, though, I think she's going to give a big villain speech about how if <em>she </em>wasn't given the crown over Aodhan's sycophants who are poisoning their country and hurting their fey allies, she'll make sure that the line of monarchs ends here and now, and then will prioritize killing Aodhan and everyone in the room who she thinks had a chance. I'll probably replace the Green Knight with Price-Hill in this fight, for emphasis, since the party thinks he is next in line. Though, I have to figure out where the heck I saw his sheet, assuming I didn't hallucinate that it exists..</p><p></p><p>I'm going to have a heck of a time converting Catherine to the ghost template, though, aha.</p><p></p><p></p><p>This is an excellent comment, thank you for sharing. I really enjoyed your insight about realism vs player expectation. </p><p></p><p>Tangentially related but significantly less insightful, I did discover something interesting about myself while DMing Diaspora. Used to be I was the edgiest edgelord around; narratively justified dark themes or violence has never, ever been a dealbreaker for me. But just before we started Diaspora, I happened to show my fiancée one of my favourite action movies, Looper, which I hadn’t seen in several years. I like to watch things I enjoy multiple times over, and I had seen Looper at least five times and remembered it well. But when we watched it together, I couldn’t handle it. I had to look away at a few different parts, and I had nightmares about it for a <em>week</em>. What had changed? I hadn’t had any bad real-life experiences that made the movie a problem for me. So what was going on?</p><p></p><p>One of my players, who went to school for anthropology, told me there is a hypothesis that we become naturally more sensitive to violence with “old” age as sort of family-preservation-instinct. Conversely, age groups which had historically been more likely to engage in war (the 15-25 age demographic) are naturally desensitized. I am massively oversimplifying things, but regardless of whether any of this is true, I can no longer handle content I could have swallowed without flinching five years ago. So I ended up toning down a bit of the mature content for Diaspora – but not the part you might think, aha! We'll get there. I refuse to strip Zeitgeist of its teeth, but I was <em>very </em>surprised to find that the first person disturbed by some of the heavy content was <em>me</em>, of all people. Mostly, this just meant losing a few vivid descriptions here and there, but… something interesting, I guess. </p><p></p><p>Anyway, I'm glad everyone loves her speech. I showed Amielle's player the comments I could share without spoilers and she was really touched.</p></blockquote><p></p>
[QUOTE="Worldres, post: 8681300, member: 7029564"] I meant to respond to this right after you posted it, and then I got caught up with work. So, sorry for the super late response! Please know that I read the first line of this quote to my players mid-game and everybody cheered. Making Catherine a twin was one heck of a coincidence. And yes, that is the plan! She will insist that she is still vital to assassinating Aodhan and supposedly securing the crown for the Ob, so Nic will give her this one last chance, with Amielle supervising. Once Catherine arrives at the palace with a nobleman as hostage, though, I think she's going to give a big villain speech about how if [I]she [/I]wasn't given the crown over Aodhan's sycophants who are poisoning their country and hurting their fey allies, she'll make sure that the line of monarchs ends here and now, and then will prioritize killing Aodhan and everyone in the room who she thinks had a chance. I'll probably replace the Green Knight with Price-Hill in this fight, for emphasis, since the party thinks he is next in line. Though, I have to figure out where the heck I saw his sheet, assuming I didn't hallucinate that it exists.. I'm going to have a heck of a time converting Catherine to the ghost template, though, aha. This is an excellent comment, thank you for sharing. I really enjoyed your insight about realism vs player expectation. Tangentially related but significantly less insightful, I did discover something interesting about myself while DMing Diaspora. Used to be I was the edgiest edgelord around; narratively justified dark themes or violence has never, ever been a dealbreaker for me. But just before we started Diaspora, I happened to show my fiancée one of my favourite action movies, Looper, which I hadn’t seen in several years. I like to watch things I enjoy multiple times over, and I had seen Looper at least five times and remembered it well. But when we watched it together, I couldn’t handle it. I had to look away at a few different parts, and I had nightmares about it for a [I]week[/I]. What had changed? I hadn’t had any bad real-life experiences that made the movie a problem for me. So what was going on? One of my players, who went to school for anthropology, told me there is a hypothesis that we become naturally more sensitive to violence with “old” age as sort of family-preservation-instinct. Conversely, age groups which had historically been more likely to engage in war (the 15-25 age demographic) are naturally desensitized. I am massively oversimplifying things, but regardless of whether any of this is true, I can no longer handle content I could have swallowed without flinching five years ago. So I ended up toning down a bit of the mature content for Diaspora – but not the part you might think, aha! We'll get there. I refuse to strip Zeitgeist of its teeth, but I was [I]very [/I]surprised to find that the first person disturbed by some of the heavy content was [I]me[/I], of all people. Mostly, this just meant losing a few vivid descriptions here and there, but… something interesting, I guess. Anyway, I'm glad everyone loves her speech. I showed Amielle's player the comments I could share without spoilers and she was really touched. [/QUOTE]
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