Glyfair
Explorer
Wolfgang has brought his Open Design Project options down to The City-State of Zobeck or The Empire of the Ghouls. Both of these are huge projects and have a high minimum amount of patronage requirements, so we still need more patrons before either project is greenlighted, with less than a month until the deadline.
As a patron of both previous adventures, I can say these are very worthwhile projects. Wolfgang is regularly tweaking the presentation and options. With Castle Shadowcrag he's presented an encounter type I haven't seen used in any other projects before, even though it's very traditional for adventures in books, movies and TV. I think the project is worthwhile just on that experimental concept.
Also, for the first time he's put it up at Lulu.com at cost (since we already paid for the adventure). For my patronage I have a quality adventure in PDF, and I can get it printed in a quality format and shipped to me for less than $10 more if I wish that route (and I did take advantage of the option).
Also, I believe that patron of future projects will have the option of purchasing Castle Shadowcrag as well (alas, Steam & Brass is only for patrons of the original project).
The two possible options are:
The City-State of Zobeck: All Levels of Play
A regional and magic sourcebook for the Free City of Zobeck first described in “Steam & Brass”. The usual NPCs, adventure hooks, and major locations are just a small slice of the setting. A big section focuses on rules for things that make Zobeck unique, such as the star & shadow school of magic, clockwork magic, and rules for kobold and skinshifter PCs.
The campaign section describes the local pantheon and provides a regional gazetteer that outlines the giant-dominated cities of Nordheim, the elven River Court, the trading hubs of the Seven Cities, the dwarven stronghold of Bernau, the necropolitans of Morgau & Doresh, and the magocracy of Allain. Includes a two-page city map and a full-page regional map showing trade routes, cities, and kingdoms.
Because I love monsters, it includes 12 new ones: reaver dwarves, the lorelei, cave and lightning dragons, new clockwork creatures, and slaver giants, plus the shadow fey, reaver angel, and steam golem from prior Open Designs.
At roughly 70,000 words with complex mechanical design and worldbuilding, "City-State" will take five or six months to write. This one is loaded with plug-and-play pieces for any campaign.
The Empire of the Ghouls: Suggested Levels 8-12
This Underdark adventure pits the party against a civilization of intelligent, shadow-powered, hideously strong ghouls who dominate the Underdark and have enslaved gnomes, dwarves, and even the drow. They are now ready to seize a city of cloakers, a place of hanging stalagtites and elder cloakers who control an ancient artifact. If the ghouls seize it, their power will double, and shadow-walking assassins will soon become commonplace on the surface world. The party must enter the Underdark, survive, and destroy the ghoul empire at its heart.
Probably at least 60,000 words long, "Empire" will take a minimum five months to write.
As a patron of both previous adventures, I can say these are very worthwhile projects. Wolfgang is regularly tweaking the presentation and options. With Castle Shadowcrag he's presented an encounter type I haven't seen used in any other projects before, even though it's very traditional for adventures in books, movies and TV. I think the project is worthwhile just on that experimental concept.
Also, for the first time he's put it up at Lulu.com at cost (since we already paid for the adventure). For my patronage I have a quality adventure in PDF, and I can get it printed in a quality format and shipped to me for less than $10 more if I wish that route (and I did take advantage of the option).
Also, I believe that patron of future projects will have the option of purchasing Castle Shadowcrag as well (alas, Steam & Brass is only for patrons of the original project).
The two possible options are:
The City-State of Zobeck: All Levels of Play
A regional and magic sourcebook for the Free City of Zobeck first described in “Steam & Brass”. The usual NPCs, adventure hooks, and major locations are just a small slice of the setting. A big section focuses on rules for things that make Zobeck unique, such as the star & shadow school of magic, clockwork magic, and rules for kobold and skinshifter PCs.
The campaign section describes the local pantheon and provides a regional gazetteer that outlines the giant-dominated cities of Nordheim, the elven River Court, the trading hubs of the Seven Cities, the dwarven stronghold of Bernau, the necropolitans of Morgau & Doresh, and the magocracy of Allain. Includes a two-page city map and a full-page regional map showing trade routes, cities, and kingdoms.
Because I love monsters, it includes 12 new ones: reaver dwarves, the lorelei, cave and lightning dragons, new clockwork creatures, and slaver giants, plus the shadow fey, reaver angel, and steam golem from prior Open Designs.
At roughly 70,000 words with complex mechanical design and worldbuilding, "City-State" will take five or six months to write. This one is loaded with plug-and-play pieces for any campaign.
The Empire of the Ghouls: Suggested Levels 8-12
This Underdark adventure pits the party against a civilization of intelligent, shadow-powered, hideously strong ghouls who dominate the Underdark and have enslaved gnomes, dwarves, and even the drow. They are now ready to seize a city of cloakers, a place of hanging stalagtites and elder cloakers who control an ancient artifact. If the ghouls seize it, their power will double, and shadow-walking assassins will soon become commonplace on the surface world. The party must enter the Underdark, survive, and destroy the ghoul empire at its heart.
Probably at least 60,000 words long, "Empire" will take a minimum five months to write.