Blackthunder3
First Post
I have structured a Wolf Companion build and would like to hear what you have to say about it. I feel that it is more balanced than the wolves in the books.
Wolf Stats:
Average Size: 3’7”- 5’9”
Average Weight: 170-250 Lbs.
Ability Scores: +2 to DEX, +2 to STR
Size: Medium
Speed: 7 Squares
Vision: Dark Vision
Languages understood: Common, Elven
Skill Bonuses: +2 Nature, +2 Perception
Wild Step: Ignore difficult terrain
Group Awareness: All party members in 3 squares gain +1 to Perception Checks
Role: Striker
Power Source: Primal
Key Abilities: STR, DEX, INT
Bonus to Defenses: +2 to REF, +1 FORT
HP at 1st level: 14 + DEX Score
HP Per Level Gained: 4
Healing Surges Per Day: 6 + DEX Modifier
Trained Skills: Perception or Stealth
Gain training in 5 of the following:
Insight, Stealth, Perception, Acrobatics, Athletics, Nature, Dungeoneering, Endurance
Melee Basic Attack:
At-Will ✦Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage.
Increase damage to 2[W] + Strength modifier at 21st level.
Special: You can use an unarmed attack as a weapon to
make a melee basic attack.
Encounter:
Gnashing Strike
Target: 1 Creature
Attack: DEX Vs. AC
Hit: 1(W) + DEX Mod
Special: When bloodied, do 1d8 extra damage.
Daily:
Ferocious Assault
Target: 1 Creature
Attack: Strength Vs. AC
Hit: 3d12 + STR Mod
Wolf Stats:
Average Size: 3’7”- 5’9”
Average Weight: 170-250 Lbs.
Ability Scores: +2 to DEX, +2 to STR
Size: Medium
Speed: 7 Squares
Vision: Dark Vision
Languages understood: Common, Elven
Skill Bonuses: +2 Nature, +2 Perception
Wild Step: Ignore difficult terrain
Group Awareness: All party members in 3 squares gain +1 to Perception Checks
Role: Striker
Power Source: Primal
Key Abilities: STR, DEX, INT
Bonus to Defenses: +2 to REF, +1 FORT
HP at 1st level: 14 + DEX Score
HP Per Level Gained: 4
Healing Surges Per Day: 6 + DEX Modifier
Trained Skills: Perception or Stealth
Gain training in 5 of the following:
Insight, Stealth, Perception, Acrobatics, Athletics, Nature, Dungeoneering, Endurance
Melee Basic Attack:
At-Will ✦Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage.
Increase damage to 2[W] + Strength modifier at 21st level.
Special: You can use an unarmed attack as a weapon to
make a melee basic attack.
Encounter:
Gnashing Strike
Target: 1 Creature
Attack: DEX Vs. AC
Hit: 1(W) + DEX Mod
Special: When bloodied, do 1d8 extra damage.
Daily:
Ferocious Assault
Target: 1 Creature
Attack: Strength Vs. AC
Hit: 3d12 + STR Mod