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<blockquote data-quote="teitan" data-source="post: 7944966" data-attributes="member: 3457"><p>So I really, really love this book, even with reprints of material I have like races, it gives those races some excellent fluff and a stronger place in the world. Goblinoid PCs make sense as they break away from Bane's Curse. The Pallid Elves are a nice twist and the break down from core assumptions throughout the setting is, in my opinion, better handled than Eberron, which I loved, but sometimes seemed to change things for the sake of change than interesting stories. "Oh we have Drow but they like SCORPIONS instead of spiders!" sort of thing. I will probably devour this book over the next few days.</p><p></p><p>Only a few minor quibbles. Reused art from previous books like the Aaracokra and Firbolg art, I am sure there is more. Only a small handful of spells. I'd like to have seen some more dunamancy spells. Umm, the map scale error is funny though.</p></blockquote><p></p>
[QUOTE="teitan, post: 7944966, member: 3457"] So I really, really love this book, even with reprints of material I have like races, it gives those races some excellent fluff and a stronger place in the world. Goblinoid PCs make sense as they break away from Bane's Curse. The Pallid Elves are a nice twist and the break down from core assumptions throughout the setting is, in my opinion, better handled than Eberron, which I loved, but sometimes seemed to change things for the sake of change than interesting stories. "Oh we have Drow but they like SCORPIONS instead of spiders!" sort of thing. I will probably devour this book over the next few days. Only a few minor quibbles. Reused art from previous books like the Aaracokra and Firbolg art, I am sure there is more. Only a small handful of spells. I'd like to have seen some more dunamancy spells. Umm, the map scale error is funny though. [/QUOTE]
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