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Community
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Why is There No Warlord Equivalent in 5E?
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<blockquote data-quote="ECMO3" data-source="post: 9340632" data-attributes="member: 7030563"><p>Not much extra damage though and not enough to overcome the loss to your save. Most subclass abilties with a save and stunning strike use Ki, so you want those to land when you use them, IME getting an extra 30 or so damage over the course of a day.</p><p></p><p>This is particularly true if you pick up Fey Touched and Hex. With one casting of Hex a day you can compensate quite a bit for the extra damage you would get with a dex ASI.</p><p></p><p></p><p></p><p></p><p>It brings you over where other classes. Disadvantage is a powerful mechanic. 16AC with advantage is quite a bit better than the 16-19 starting AC you get with a fighter, Paladin or Ranger and is comparable the 21 they can get once plate becomes available (and at that point the Monk will be higher). </p><p></p><p>This also varies by campaign. I've been in campaigns that went beyond 10th level where Plate was not available. In these the Monk is outrunning others by quite a bit at this level.</p><p></p><p></p><p></p><p>For some people it doesn't and they probably overuse FOB to compensate and IME those people have less fun with Monks.</p><p></p><p>Stunning Strike is very powerful offensively though, it is the same Ki cost as FOB and I would venture it is 10 times the value of FOB, but if you have wasted all your ki for an extra 1 attack a round then you don't have the opportunity to use it. </p><p></p><p>Me, I don't like Barbarians or Druids. I don't like the play style needed to be effective playing them, so I don't play them. But others do and have fun with them. I have a lot more fun with Monks more than these two classes certainly and generally more than Paladins or Bards as well.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9340632, member: 7030563"] Not much extra damage though and not enough to overcome the loss to your save. Most subclass abilties with a save and stunning strike use Ki, so you want those to land when you use them, IME getting an extra 30 or so damage over the course of a day. This is particularly true if you pick up Fey Touched and Hex. With one casting of Hex a day you can compensate quite a bit for the extra damage you would get with a dex ASI. It brings you over where other classes. Disadvantage is a powerful mechanic. 16AC with advantage is quite a bit better than the 16-19 starting AC you get with a fighter, Paladin or Ranger and is comparable the 21 they can get once plate becomes available (and at that point the Monk will be higher). This also varies by campaign. I've been in campaigns that went beyond 10th level where Plate was not available. In these the Monk is outrunning others by quite a bit at this level. For some people it doesn't and they probably overuse FOB to compensate and IME those people have less fun with Monks. Stunning Strike is very powerful offensively though, it is the same Ki cost as FOB and I would venture it is 10 times the value of FOB, but if you have wasted all your ki for an extra 1 attack a round then you don't have the opportunity to use it. Me, I don't like Barbarians or Druids. I don't like the play style needed to be effective playing them, so I don't play them. But others do and have fun with them. I have a lot more fun with Monks more than these two classes certainly and generally more than Paladins or Bards as well. [/QUOTE]
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Why is There No Warlord Equivalent in 5E?
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