Upper_Krust
Legend
Hey all,
I know this is a bit of a random one but as the thread title suggests I don't really understand the move to making giants Huge size when in previous editions they weren't (and yes I know Cloud and Storm Giant's were typically depicted as 16' + in editions other than 4E ).
Was there some sort of miniatures based reason?
I quite liked the Giant & corresponding Titan dynamic of the 4E era (and I know you can still have whatever in your campaign) and the current 5E iteration of giants seems like a ( giant* ) step down in terms of design.
*with apologies.
Just trying to get inside the heads of the 5E designers when they were making these decisions. Anyone any insight on the subject?
I know this is a bit of a random one but as the thread title suggests I don't really understand the move to making giants Huge size when in previous editions they weren't (and yes I know Cloud and Storm Giant's were typically depicted as 16' + in editions other than 4E ).
Was there some sort of miniatures based reason?
I quite liked the Giant & corresponding Titan dynamic of the 4E era (and I know you can still have whatever in your campaign) and the current 5E iteration of giants seems like a ( giant* ) step down in terms of design.
*with apologies.
Just trying to get inside the heads of the 5E designers when they were making these decisions. Anyone any insight on the subject?