I am curious how often, in a general sense, folks "complete" a campaign they begin (as a player of GM).
I decided NOT to make this a poll because defining "complete" and "campaign" and even "begin" can be a little fuzzy, so I am hoping folks explain their answers a little.
What I mean overall is if you decide to run through Stomr King's Thunder with a particular group, how often do you manage to succeed in doing so (complete the long form adventure, I mean)? Or, if you begin a new homebrew cmapign, how often do you play it for a relatively long time and reach a satisfying conclusion -- as opposed to it petering out early or ending in something less than satisfying.
I don't want to put a number of sessions or length of time on "campaign" but in my mind and purposes for this thread, it is something substantial. Sitting down to play Forge of Fury isn't a campaign, but playing through the entire Starter Set Lost Mines adventure might qualify. Playing through a Pathfinder AP, or Red Hand of Doom, or Curse of Strahd certainly would. Running a 6 month game where you only managed to get together 4 times for 4 hours each time probably doesn't count, but playing weekly for 8 weeks, 8 hours per session would in my opinion. Again, no hard and fast rules.
So, how often do you experience a "complete" campaign compared to those that don't go off so well? I think I probably hit about 50%. Usually the lack of success comes down to brunout more than anything else.
If I include my "convention campaigns" (usually 6 4-hour sessions at a con with a single ongoing story and many of the same players and characters) my success rate goes up substantially but I am not sure they qualify except when I continue them to include 2 conventions each (so 12 4 hour sessions).
I decided NOT to make this a poll because defining "complete" and "campaign" and even "begin" can be a little fuzzy, so I am hoping folks explain their answers a little.
What I mean overall is if you decide to run through Stomr King's Thunder with a particular group, how often do you manage to succeed in doing so (complete the long form adventure, I mean)? Or, if you begin a new homebrew cmapign, how often do you play it for a relatively long time and reach a satisfying conclusion -- as opposed to it petering out early or ending in something less than satisfying.
I don't want to put a number of sessions or length of time on "campaign" but in my mind and purposes for this thread, it is something substantial. Sitting down to play Forge of Fury isn't a campaign, but playing through the entire Starter Set Lost Mines adventure might qualify. Playing through a Pathfinder AP, or Red Hand of Doom, or Curse of Strahd certainly would. Running a 6 month game where you only managed to get together 4 times for 4 hours each time probably doesn't count, but playing weekly for 8 weeks, 8 hours per session would in my opinion. Again, no hard and fast rules.
So, how often do you experience a "complete" campaign compared to those that don't go off so well? I think I probably hit about 50%. Usually the lack of success comes down to brunout more than anything else.
If I include my "convention campaigns" (usually 6 4-hour sessions at a con with a single ongoing story and many of the same players and characters) my success rate goes up substantially but I am not sure they qualify except when I continue them to include 2 conventions each (so 12 4 hour sessions).