Crazy_Dragon
First Post
So, I have been wondering what you all think is the best race, AND why
I think
Dragonborn
Dragonborn Fury: When you’re bloodied, you gain a +1
racial bonus to attack rolls. Love that because its often
Draconic Heritage: Your healing surge value is equal
to one-quarter of your maximum hit points + your
Constitution modifier. Adding your Constitution Modifier? delicious more so for more martial classes
And finally for, Drum Roll please
(its kind hard to explain so its going to be a direct Quote)
"Dragon Breath Dragonborn Racial Power...
...Encounter Acid, Cold, Fire, Lightning, or Poison
Minor Action Close blast 3
Targets: All creatures in area
Attack: Strength + 2 vs. Reflex, Constitution + 2 vs. Reflex, or
Dexterity + 2 vs. Reflex
Hit: 1d6 + Constitution modifier damage.
Increase to +4 bonus and 2d6 + Constitution modifier
damage at 11th level, and to +6 bonus and 3d6 +
Constitution modifier damage at 21st level.
Special: When you create your character, choose Strength,
Constitution, or Dexterity as the ability score you use
when making attack rolls with this power. You also choose
the power’s damage type: acid, cold, fire, lightning, or
poison. These two choices remain throughout your character’s
life and do not change the power’s other effects."
Ahem now for Überness with Feats,
Enlarged Dragon Breath=Dragon breath becomes blast 5
Empowered Dragon Breath=Dragon breath uses d10s (replacing d6s)
Lightning Arc
Benefit: When you score a critical hit with a power
that has the lightningkeyword, you can choose to treat
the attack as a normal hit instead of a critical hit. If
you do, choose another target within 10 squares of
the original target that was not already targeted or
affected by the power. That target takes damage equal
to the damage dealt to the original target.
I think
Dragonborn
Dragonborn Fury: When you’re bloodied, you gain a +1
racial bonus to attack rolls. Love that because its often
Draconic Heritage: Your healing surge value is equal
to one-quarter of your maximum hit points + your
Constitution modifier. Adding your Constitution Modifier? delicious more so for more martial classes
And finally for, Drum Roll please
(its kind hard to explain so its going to be a direct Quote)
"Dragon Breath Dragonborn Racial Power...
...Encounter Acid, Cold, Fire, Lightning, or Poison
Minor Action Close blast 3
Targets: All creatures in area
Attack: Strength + 2 vs. Reflex, Constitution + 2 vs. Reflex, or
Dexterity + 2 vs. Reflex
Hit: 1d6 + Constitution modifier damage.
Increase to +4 bonus and 2d6 + Constitution modifier
damage at 11th level, and to +6 bonus and 3d6 +
Constitution modifier damage at 21st level.
Special: When you create your character, choose Strength,
Constitution, or Dexterity as the ability score you use
when making attack rolls with this power. You also choose
the power’s damage type: acid, cold, fire, lightning, or
poison. These two choices remain throughout your character’s
life and do not change the power’s other effects."
Ahem now for Überness with Feats,
Enlarged Dragon Breath=Dragon breath becomes blast 5
Empowered Dragon Breath=Dragon breath uses d10s (replacing d6s)
Lightning Arc
Benefit: When you score a critical hit with a power
that has the lightningkeyword, you can choose to treat
the attack as a normal hit instead of a critical hit. If
you do, choose another target within 10 squares of
the original target that was not already targeted or
affected by the power. That target takes damage equal
to the damage dealt to the original target.
Last edited: